{"id":1747,"date":"2016-03-13T20:24:11","date_gmt":"2016-03-14T03:24:11","guid":{"rendered":"https:\/\/www.dungeonetics.com\/gamediary\/?page_id=1747"},"modified":"2024-11-14T20:37:15","modified_gmt":"2024-11-15T04:37:15","slug":"caravan-route","status":"publish","type":"page","link":"https:\/\/www.dungeonetics.com\/gamediary\/jade-regent\/caravan-route\/","title":{"rendered":"Caravan Route"},"content":{"rendered":"<p>These maps show our caravan&#8217;s\u00a0route during the Jade Regent campaign, as it traveled across Avistan on its journey to the Crown of the World and Tian Xia beyond.<\/p>\n<blockquote><p>Note: Due to the <a href=\"http:\/\/paizo.com\/threads\/rzs2mns5&amp;page=2?Concerned-about-the-Caravan#81\">issues reported by other players and GM&#8217;s<\/a> during their own campaigns, and <a href=\"http:\/\/paizo.com\/threads\/rzs2mns5&amp;page=2?Concerned-about-the-Caravan#92\">Paizo&#8217;s own admission that the rules were not sufficiently play tested<\/a>, we have opted to drop the caravan combat rules completely and instead focus on the caravan logistics. All combat encounters along the way are being handled as traditional\u00a0D&amp;D combat. This effectively means we ignore the Offense and Defense\u00a0stats, and concern ourselves with just Mobility and Morale. We also ignore feats and equipment whose sole purpose is to improve caravan combat performance.<\/p><\/blockquote>\n<h3>Sandpoint to Brinewall<\/h3>\n<div id=\"attachment_1751\" style=\"width: 229px\" class=\"wp-caption alignright\"><a href=\"https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2016\/03\/Map-Segment-Sandpoint-to-Brinewall.jpg\" rel=\"attachment wp-att-1751\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1751\" class=\"wp-image-1751 size-medium\" src=\"https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2016\/03\/Map-Segment-Sandpoint-to-Brinewall-219x300.jpg\" alt=\"Map Segment - Sandpoint to Brinewall\" width=\"219\" height=\"300\" srcset=\"https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2016\/03\/Map-Segment-Sandpoint-to-Brinewall-219x300.jpg 219w, https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2016\/03\/Map-Segment-Sandpoint-to-Brinewall-768x1053.jpg 768w, https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2016\/03\/Map-Segment-Sandpoint-to-Brinewall-747x1024.jpg 747w, https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2016\/03\/Map-Segment-Sandpoint-to-Brinewall-624x856.jpg 624w, https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2016\/03\/Map-Segment-Sandpoint-to-Brinewall.jpg 902w\" sizes=\"auto, (max-width: 219px) 100vw, 219px\" \/><\/a><p id=\"caption-attachment-1751\" class=\"wp-caption-text\">Scale: 1 hex = 5 miles<\/p><\/div>\n<p>Sandru&#8217;s caravan started it&#8217;s journey with us as a Level 2 caravan with enhanced undercarriages, the <em>Efficient Consumption<\/em>\u00a0feat, and a travel speed of 40 miles\/day. We also added a second supply wagon due to the size of our party in order to ensure a generous safety margin with our provisions (and enough places for us to sit).<\/p>\n<p>Our journey to Brinewall included overnight stops in Galduria, Wolf&#8217;s Ear, Ravenmoore, Roderic&#8217;s Cove and Riddleport for rest and trading. In Riddleport, we purchased a <em>third<\/em> supply wagon with an enhanced undercarriage: the Riddleport-Brinewall leg was 200 miles one way, and we were expecting this to be a round trip.<\/p>\n<p>(The route followed the roads given in the <a href=\"http:\/\/paizo.com\/products\/btpy8tim?Pathfinder-Player-Companion-Varisia-Birthplace-of-Legends\">Varisia, Birthplace of Legends<\/a>\u00a0player companion, with our GM generously allowing us to\u00a0shorten the leg from Sandpoint to Galduria. Some fudging of the route was done to line up with the mileage given in the adventure path.)<\/p>\n<h3>The Brinewall-Riddleport Loop<\/h3>\n<div id=\"attachment_1750\" style=\"width: 185px\" class=\"wp-caption alignright\"><a href=\"https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2016\/03\/Map-Segment-Brinewall-Riddleport-Loop.jpg\" rel=\"attachment wp-att-1750\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1750\" class=\"wp-image-1750 size-medium\" src=\"https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2016\/03\/Map-Segment-Brinewall-Riddleport-Loop-175x300.jpg\" alt=\"Map Segment - Brinewall-Riddleport Loop\" width=\"175\" height=\"300\" srcset=\"https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2016\/03\/Map-Segment-Brinewall-Riddleport-Loop-175x300.jpg 175w, https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2016\/03\/Map-Segment-Brinewall-Riddleport-Loop-597x1024.jpg 597w, https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2016\/03\/Map-Segment-Brinewall-Riddleport-Loop-624x1070.jpg 624w, https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2016\/03\/Map-Segment-Brinewall-Riddleport-Loop.jpg 723w\" sizes=\"auto, (max-width: 175px) 100vw, 175px\" \/><\/a><p id=\"caption-attachment-1750\" class=\"wp-caption-text\">Scale: 1 hex = 5 miles<\/p><\/div>\n<p>After the events in Brinewall, we opted to return to Riddleport to resupply and prepare for the journey north, as well as\u00a0allow some of the PC&#8217;s and NPC&#8217;s to tie up some loose ends. At this point, we were a Level 4 caravan with two <em>Faster Caravan<\/em> feats, giving us\u00a0a base speed of 48 miles\/day.<\/p>\n<p>To simplify the travel logistics, we traveled four days to the outskirts of Riddleport, entered the city the next morning and stayed until the afternoon of the fourth day, then departed again for Brinewall. This had us stopping for the night at the same points on the way down and back, while giving us nearly 4 full days in the city.<\/p>\n<h3>To Kalsgard<\/h3>\n<div id=\"attachment_1991\" style=\"width: 310px\" class=\"wp-caption alignright\"><a href=\"https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2016\/05\/Caravan-Route-Brinewall-to-Kalsgard.jpg\" rel=\"attachment wp-att-1749\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1991\" class=\"wp-image-1991 size-medium\" src=\"https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2016\/05\/Caravan-Route-Brinewall-to-Kalsgard-300x259.jpg\" alt=\"\" width=\"300\" height=\"259\" srcset=\"https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2016\/05\/Caravan-Route-Brinewall-to-Kalsgard-300x259.jpg 300w, https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2016\/05\/Caravan-Route-Brinewall-to-Kalsgard-768x663.jpg 768w, https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2016\/05\/Caravan-Route-Brinewall-to-Kalsgard-624x539.jpg 624w, https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2016\/05\/Caravan-Route-Brinewall-to-Kalsgard.jpg 927w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><p id=\"caption-attachment-1991\" class=\"wp-caption-text\">Scale: 1 hex = 5 miles<\/p><\/div>\n<p>The journey to Kalsgard continued from Brinewall. Following the verbal description given to us by our GM, we worked out the likely\u00a0route for the caravan (unfortunately, Paizo does not provide any road maps for the Linnorm Kingdoms).<\/p>\n<p>We stopped overnight in Jol to trade, continued past Solskinn due to the <a href=\"http:\/\/pathfinderwiki.com\/wiki\/Solskinn\">forced curfew and mysterious nighttime abductions<\/a>, and stopped just short of the Grungir forest.\u00a0Travel through the forest was done in a single day, taking care to\u00a0not stray from the road due to the reputation of the fey that dwell\u00a0within.<\/p>\n<p>After exiting the forest, we detoured to Losthome for trading (but did not stay the night) and returned to the road, continuing to Kalsgard along the west bank of the river, stopping for the night in Ullerskad along the way.<\/p>\n<h3>To the Rimethirst Mountains<\/h3>\n<div id=\"attachment_2482\" style=\"width: 202px\" class=\"wp-caption alignright\"><a href=\"https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2016\/03\/Caravan-Route-Kalsgard-to-Iqaliat-Linnorm-Kingdoms.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-2482\" class=\"size-medium wp-image-2482\" src=\"https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2016\/03\/Caravan-Route-Kalsgard-to-Iqaliat-Linnorm-Kingdoms-192x300.jpg\" alt=\"Scale: 1 hex = 5 miles\" width=\"192\" height=\"300\" srcset=\"https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2016\/03\/Caravan-Route-Kalsgard-to-Iqaliat-Linnorm-Kingdoms-192x300.jpg 192w, https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2016\/03\/Caravan-Route-Kalsgard-to-Iqaliat-Linnorm-Kingdoms-656x1024.jpg 656w, https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2016\/03\/Caravan-Route-Kalsgard-to-Iqaliat-Linnorm-Kingdoms-624x974.jpg 624w, https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2016\/03\/Caravan-Route-Kalsgard-to-Iqaliat-Linnorm-Kingdoms.jpg 712w\" sizes=\"auto, (max-width: 192px) 100vw, 192px\" \/><\/a><p id=\"caption-attachment-2482\" class=\"wp-caption-text\">Scale: 1 hex = 5 miles<\/p><\/div>\n<p>The journey from Kalsgard to the Rimethirst Mountains at the southern edge of The Crown of the World is mostly off-map. The Path of Aganhei has two branches on the Avistani end, with one branch leading west to the Lands of the Linnorm Kings and the other leading east to the Lands of the Mammoth Lords. No map is provided\u00a0to cover this\u00a0leg of the journey. The trip\u00a0to where the two ends meet, and then head north to the southern edge of the Rimethirst Mountains, totals about 1,300 miles. We left Kalsgard completely packed with provisions save for trade goods destined for Turvik. We resupplied in Turvik and headed north.<\/p>\n<h3>To Iqaliat<\/h3>\n<div id=\"attachment_2540\" style=\"width: 310px\" class=\"wp-caption alignright\"><a href=\"https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2016\/03\/Caravan-Route-Kalsgard-to-Iqaliat-Crown-of-the-World-1.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-2540\" class=\"wp-image-2540 size-medium\" src=\"https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2016\/03\/Caravan-Route-Kalsgard-to-Iqaliat-Crown-of-the-World-1-300x217.jpg\" alt=\"\" width=\"300\" height=\"217\" srcset=\"https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2016\/03\/Caravan-Route-Kalsgard-to-Iqaliat-Crown-of-the-World-1-300x217.jpg 300w, https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2016\/03\/Caravan-Route-Kalsgard-to-Iqaliat-Crown-of-the-World-1-768x555.jpg 768w, https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2016\/03\/Caravan-Route-Kalsgard-to-Iqaliat-Crown-of-the-World-1-1024x740.jpg 1024w, https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2016\/03\/Caravan-Route-Kalsgard-to-Iqaliat-Crown-of-the-World-1-624x451.jpg 624w, https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2016\/03\/Caravan-Route-Kalsgard-to-Iqaliat-Crown-of-the-World-1.jpg 1341w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><p id=\"caption-attachment-2540\" class=\"wp-caption-text\">Scale: 1 hex = 50 miles<\/p><\/div>\n<p>For simplicity at The Crown of the World, we used a 50-mile hex grid and rounded our caravan speed up from 48 to 50 miles\/day. When we left Kalsgard\u00a0we were a level 6 caravan with two additional\u00a0<em>Efficient Consumption<\/em> feats, maxing us out at three.<\/p>\n<p>We opted <em>not<\/em> to take the shortcut through the Gaarjuk Hills, instead following the standard caravan route which\u00a0crossed\u00a0the Taraska River north of Bearleg Lakes.\u00a0The road then followed the river towards Unaimo, though Ulf suggested we detour to Iqaliat to get information about travel conditions before hitting the High Ice, proper.<\/p>\n<p>An unseasonably cold storm rolled\u00a0through as we neared Iqaliat, slowing our progress on the final 200 miles.<\/p>\n<h3>Iqaliat to the Storm Tower<\/h3>\n<p>The trip north began on Neth 11, just as the Polar Night was setting in. From this point on, the sun no longer rose high enough in the sky to light our path and our days were spent in total darkness, save for lights on the caravan. As a level seven caravan, we added\u00a0<em>Terrain Mastery (Cold)<\/em> as a feat.<\/p>\n<div id=\"attachment_2720\" style=\"width: 160px\" class=\"wp-caption alignright\"><a href=\"https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2016\/03\/light-modeling.png\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-2720\" class=\"wp-image-2720 size-thumbnail\" src=\"https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2016\/03\/light-modeling-150x150.png\" alt=\"\" width=\"150\" height=\"150\" srcset=\"https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2016\/03\/light-modeling-150x150.png 150w, https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2016\/03\/light-modeling-32x32.png 32w, https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2016\/03\/light-modeling-50x50.png 50w, https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2016\/03\/light-modeling-64x64.png 64w, https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2016\/03\/light-modeling-96x96.png 96w, https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2016\/03\/light-modeling-128x128.png 128w\" sizes=\"auto, (max-width: 150px) 100vw, 150px\" \/><\/a><p id=\"caption-attachment-2720\" class=\"wp-caption-text\">Scale: 1 square = 5 feet<\/p><\/div>\n<p>We used a total of six lights: a pair of bullseye lanterns as headlights on the lead\u00a0wagon, and one torch each on the remaining four wagons to provide a lighted perimeter. Each light was supplied by\u00a0a divine <em>Continual Light<\/em>\u00a0(CL3) spell in order to provide extra protection against potential <em>Darkness<\/em> spells. The overlapping light fields gave us a central core of bight light, normal light to a radius of about 40&#8242; and dim light out to 90&#8242;. In front, our headlamps had a bright spot in a roughly 25&#8242; cone, normal light in a 60&#8242; cone, and dim light out to about 130&#8242;.<\/p>\n<div id=\"attachment_2716\" style=\"width: 213px\" class=\"wp-caption alignright\"><a href=\"https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2016\/03\/Caravan-Route-Iqaliat-to-Storm-Tower.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-2716\" class=\"wp-image-2716 size-medium\" src=\"https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2016\/03\/Caravan-Route-Iqaliat-to-Storm-Tower-203x300.jpg\" alt=\"\" width=\"203\" height=\"300\" srcset=\"https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2016\/03\/Caravan-Route-Iqaliat-to-Storm-Tower-203x300.jpg 203w, https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2016\/03\/Caravan-Route-Iqaliat-to-Storm-Tower.jpg 540w\" sizes=\"auto, (max-width: 203px) 100vw, 203px\" \/><\/a><p id=\"caption-attachment-2716\" class=\"wp-caption-text\">Scale: 1 hex = 50 miles<\/p><\/div>\n<p>We started moving at half speed due to a failed Security check, which meant we had trouble finding a clear path across the ice. After that first week, we then hit the high altitude, and spent the next month adjusting to it so that we would not be fatigued.\u00a0<span style=\"font-size: 1rem;\">During that adjustment period, on Kuthona 2nd, we were attacked in the middle of the night by a boreal yrthak.<\/span><\/p>\n<p>The caravan moved only 50 miles per week while resting\u2014generally one day of full movement and six days of rest\u2014which was just enough progress to stave off unrest without pushing ourselves too hard. Once the month was up, we followed the Alabastrine Peaks to the Storm Tower at full speed, finally arriving there on Crystalhue.<\/p>\n<h3>The\u00a0Storm Tower to Dead Man&#8217;s Dome<\/h3>\n<div id=\"attachment_2750\" style=\"width: 310px\" class=\"wp-caption alignright\"><a href=\"https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2016\/03\/Caravan-Route-Storm-Tower-to-Dead-Mans-Dome.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-2750\" class=\"wp-image-2750 size-medium\" src=\"https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2016\/03\/Caravan-Route-Storm-Tower-to-Dead-Mans-Dome-300x284.jpg\" alt=\"\" width=\"300\" height=\"284\" srcset=\"https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2016\/03\/Caravan-Route-Storm-Tower-to-Dead-Mans-Dome-300x284.jpg 300w, https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2016\/03\/Caravan-Route-Storm-Tower-to-Dead-Mans-Dome-768x726.jpg 768w, https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2016\/03\/Caravan-Route-Storm-Tower-to-Dead-Mans-Dome-624x590.jpg 624w, https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2016\/03\/Caravan-Route-Storm-Tower-to-Dead-Mans-Dome.jpg 800w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><p id=\"caption-attachment-2750\" class=\"wp-caption-text\">Scale: 1 hex = 50 miles<\/p><\/div>\n<p>We set out Kuthona 23rd to rejoin the Path of Aganhei at Dead Man&#8217;s Dome, skirting the foothills of the Alabastrine Peaks before heading northeast.\u00a0Fair weather was with us and with the exception of a strange encounter with a ghost one night, it was an uneventful journey until New Year&#8217;s Day. As we drew to within a few miles of Dead Man&#8217;s Dome, the caravan noticed several undead trailing behind the caravan, slowly forming into a small army. We reached the Dome mid-day, and made our stand.<\/p>\n<h3>Dead Man&#8217;s Dome to\u00a0Ovorikheer Pass<\/h3>\n<div id=\"attachment_2889\" style=\"width: 220px\" class=\"wp-caption alignright\"><a href=\"https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2016\/03\/Caravan-Route-Dead-Mans-Dome-to-Ovorikheer-Pass.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-2889\" class=\"wp-image-2889 size-medium\" src=\"https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2016\/03\/Caravan-Route-Dead-Mans-Dome-to-Ovorikheer-Pass-210x300.jpg\" alt=\"\" width=\"210\" height=\"300\" srcset=\"https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2016\/03\/Caravan-Route-Dead-Mans-Dome-to-Ovorikheer-Pass-210x300.jpg 210w, https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2016\/03\/Caravan-Route-Dead-Mans-Dome-to-Ovorikheer-Pass.jpg 336w\" sizes=\"auto, (max-width: 210px) 100vw, 210px\" \/><\/a><p id=\"caption-attachment-2889\" class=\"wp-caption-text\">Scale: 1 hex = 50 miles<\/p><\/div>\n<p>At Dead Man&#8217;s Dome, we rejoined the Path of Aganhei and followed it down into the basin to the town of Ul-Angorn. We stopped there, planning\u00a0a stay of a couple of nights so everyone could have a break from the weeks of caravan travel in freezing darkness. On our first night there, we were attacked by an ogre mage that had been waiting for us so we kept our stay short.<\/p>\n<p>The next leg of the journey climbed up to Ovorikheer Pass, a geothermally active region that required Security checks to prevent ill effects from the noxious gases. When we reached the summit, the caravan was ambushed by two, huge snow spiders.<\/p>\n<h3>Ovorikheer Pass to the Wall of Heaven<\/h3>\n<div id=\"attachment_2891\" style=\"width: 310px\" class=\"wp-caption alignright\"><a href=\"https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2016\/03\/Caravan-Route-Ovorikheer-Pass-to-Wall-of-Heaven.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-2891\" class=\"wp-image-2891 size-medium\" src=\"https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2016\/03\/Caravan-Route-Ovorikheer-Pass-to-Wall-of-Heaven-300x234.jpg\" alt=\"\" width=\"300\" height=\"234\" srcset=\"https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2016\/03\/Caravan-Route-Ovorikheer-Pass-to-Wall-of-Heaven-300x234.jpg 300w, https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2016\/03\/Caravan-Route-Ovorikheer-Pass-to-Wall-of-Heaven.jpg 542w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><p id=\"caption-attachment-2891\" class=\"wp-caption-text\">Scale: 1 hex = 50 miles<\/p><\/div>\n<p>The caravan descended from the Ovorikheer Pass and off the High Ice, following the Path of Aganhei to the town of Jaagiin. We stopped for two nights to resupply, and then headed south towards Altan Zuud, the only mountain pass open through the Wall of Heaven mountains at this time of year. Storm clouds lay ahead of us, and as we began the climb the storm grew larger and more intense. On our second day of blizzard conditions, we determined that the storm was not a natural phenomenon. The path ahead was blocked by multiple avalanches, forcing us to turn back.<\/p>\n<p>With no clear path across the mountains and an expanding storm threatening our safety, we attempted a Harrowing. The reading was unclear, but some of the cards reminded Koya of an old story about the Uqtaal clans that once lived in this part of the world. They had built a tunnel to allow their dead to pass under the mountains &#8220;to reach Desna, the North Star&#8221;. Nihali scouted ahead of us and found the entrance to the tunnel before the storm could overtake us. The caravan followed the Path of Spirits until reaching the Uqtaal Necropolis two days later.<\/p>\n<h3>Uqtaal Necropolis to Ordu-Aganhei<\/h3>\n<div id=\"attachment_3152\" style=\"width: 310px\" class=\"wp-caption alignright\"><a href=\"https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2017\/10\/Caravan-Route-to-Ordu-Aganhei.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-3152\" class=\"size-medium wp-image-3152\" src=\"https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2017\/10\/Caravan-Route-to-Ordu-Aganhei-300x267.jpg\" alt=\"\" width=\"300\" height=\"267\" srcset=\"https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2017\/10\/Caravan-Route-to-Ordu-Aganhei-300x267.jpg 300w, https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2017\/10\/Caravan-Route-to-Ordu-Aganhei-768x683.jpg 768w, https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2017\/10\/Caravan-Route-to-Ordu-Aganhei-624x555.jpg 624w, https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2017\/10\/Caravan-Route-to-Ordu-Aganhei.jpg 769w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><p id=\"caption-attachment-3152\" class=\"wp-caption-text\">Scale: 1 hex = 50 miles<\/p><\/div>\n<p>After leaving the Necropolis, the caravan had to travel nearly 200 miles through the mountains in order to rejoin the Path of Aganhei on the 6th of Calistril. From there it was a week&#8217;s journey down the mountain pass to Ordu-Aganhei along the northern border of Hongal, where we stopped to rest and resupply.<\/p>\n<h3>Ordu-Aganhei to the Forest of Spirits<\/h3>\n<div id=\"attachment_3304\" style=\"width: 310px\" class=\"wp-caption alignright\"><a href=\"https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2017\/11\/Caravan-Route-Ordu-Aganhei-to-Forest-of-Spirits.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-3304\" class=\"wp-image-3304 size-medium\" src=\"https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2017\/11\/Caravan-Route-Ordu-Aganhei-to-Forest-of-Spirits-300x239.jpg\" alt=\"\" width=\"300\" height=\"239\" srcset=\"https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2017\/11\/Caravan-Route-Ordu-Aganhei-to-Forest-of-Spirits-300x239.jpg 300w, https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2017\/11\/Caravan-Route-Ordu-Aganhei-to-Forest-of-Spirits-768x612.jpg 768w, https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2017\/11\/Caravan-Route-Ordu-Aganhei-to-Forest-of-Spirits-624x498.jpg 624w, https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2017\/11\/Caravan-Route-Ordu-Aganhei-to-Forest-of-Spirits.jpg 800w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><p id=\"caption-attachment-3304\" class=\"wp-caption-text\">Scale: 1 hex = 50 miles<\/p><\/div>\n<p>The Level 10 caravan departed Ordu-Aganhei in the evening on Calistril 20, traveling only a half day until very late at night. Since most of the travelers now had a <em>Ring of Sustenance,\u00a0<\/em>we didn&#8217;t need very many provisions and thus were able to sell the two extra supply wagons. The last-minute addition of eight horses complicated matters, but we treated six of them as a horse train by the caravan rules, increasing our speed to 52 miles\/day. Since we&#8217;d been rounding our speed\u00a0<em>up<\/em> to 50 miles\/day from 48 in order to ease the accounting, we chose to round our speed back down as well in order to balance it out.<\/p>\n<p>In preparation for entering the Forest of Spirits, the caravan added Terrain Mastery (forest) as a feat.<\/p>\n<p><a href=\"https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2017\/12\/Caravan-Route-to-Muliwan-and-Forest-of-Spirits.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright wp-image-3356 size-medium\" src=\"https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2017\/12\/Caravan-Route-to-Muliwan-and-Forest-of-Spirits-300x221.jpg\" alt=\"\" width=\"300\" height=\"221\" srcset=\"https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2017\/12\/Caravan-Route-to-Muliwan-and-Forest-of-Spirits-300x221.jpg 300w, https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2017\/12\/Caravan-Route-to-Muliwan-and-Forest-of-Spirits-768x567.jpg 768w, https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2017\/12\/Caravan-Route-to-Muliwan-and-Forest-of-Spirits-624x461.jpg 624w, https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2017\/12\/Caravan-Route-to-Muliwan-and-Forest-of-Spirits.jpg 921w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a>The caravan traveled off the main road, though within (distant) sight of it, in order to be less conspicuous. One the night of the 26th, the encampment was attacked by ninjas hired by the Five Storms.<\/p>\n<p>The caravan stopped on Pharast the 5th while two party members went, in disguise, into Muliwan to sell loot and purchase supplies. It then entered the Forest of Spirits on the 7th. Due to the terrain, its speed was halved to 25 miles\/day (rounded down from 26 miles\/day).<\/p>\n<p><a href=\"https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2018\/01\/Caravan-Route-to-House-of-Withered-Blossoms.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-medium wp-image-3414\" src=\"https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2018\/01\/Caravan-Route-to-House-of-Withered-Blossoms-300x275.jpg\" alt=\"\" width=\"300\" height=\"275\" srcset=\"https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2018\/01\/Caravan-Route-to-House-of-Withered-Blossoms-300x275.jpg 300w, https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2018\/01\/Caravan-Route-to-House-of-Withered-Blossoms.jpg 599w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a>On Pharast the 12th, the caravan came across an active skirmish between an armored wagon and hobgoblins. All but one of the travelers on the wagon were killed, but the wagon was only partly damaged. We spent the afternoon and the next morning getting it repaired and outfitted with an enhanced undercarriage, courtesy of a <em>Fabricate<\/em> spell. The caravan then resumed travel with the added traveler and wagon until it came to a clearing, where a gathering of kami asked the party to investigate the House of the Withered Blossoms, approximately one day of travel away. The party left the caravan behind to investigate.<\/p>\n<h3>Forest of Spirits to Minkai<\/h3>\n<p><a href=\"https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2018\/08\/Caravan-Route-House-of-WB-to-Minkai.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright wp-image-3729 size-medium\" src=\"https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2018\/08\/Caravan-Route-House-of-WB-to-Minkai-300x196.jpg\" alt=\"\" width=\"300\" height=\"196\" srcset=\"https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2018\/08\/Caravan-Route-House-of-WB-to-Minkai-300x196.jpg 300w, https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2018\/08\/Caravan-Route-House-of-WB-to-Minkai-768x502.jpg 768w, https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2018\/08\/Caravan-Route-House-of-WB-to-Minkai-624x408.jpg 624w, https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2018\/08\/Caravan-Route-House-of-WB-to-Minkai.jpg 800w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a>After completing their mission at the House of Withered Blossoms, the party used Wind Walk and Teleport to travel back and forth to Muliwan in order to sell loot and rest.<\/p>\n<p>The final leg of the journey was through the Forest under the protection of the kami. At this point, the caravan had a travel speed of 56 miles\/day thanks to enhancements, and the caravan emerged from the forest into the grasslands of Minkai on Desnus 18. Following Miyaro&#8217;s advice, they sought out the Ronin camp of Hirabashi Jiro in the Osogen Grasslands along the Kosokunami River.<\/p>\n<p>The caravan would be too conspicuous if taken outside this region. Having successfully transported its travelers to Minkai, it ceased to be a game mechanic at this point.<\/p>\n<p><strong>Total Distance Traveled:<\/strong> 10,150 miles<\/p>\n","protected":false},"excerpt":{"rendered":"<p>These maps show our caravan&#8217;s\u00a0route during the Jade Regent campaign, as it traveled across Avistan on its journey to the Crown of the World and Tian Xia beyond. Note: Due to the issues reported by other players and GM&#8217;s during their own campaigns, and Paizo&#8217;s own admission that the rules were not sufficiently play tested, [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"parent":15,"menu_order":0,"comment_status":"open","ping_status":"closed","template":"","meta":{"_acf_changed":false,"footnotes":""},"categories":[2],"tags":[],"class_list":["post-1747","page","type-page","status-publish","hentry","category-jaderegent"],"acf":[],"_links":{"self":[{"href":"https:\/\/www.dungeonetics.com\/gamediary\/wp-json\/wp\/v2\/pages\/1747","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.dungeonetics.com\/gamediary\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/www.dungeonetics.com\/gamediary\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/www.dungeonetics.com\/gamediary\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.dungeonetics.com\/gamediary\/wp-json\/wp\/v2\/comments?post=1747"}],"version-history":[{"count":33,"href":"https:\/\/www.dungeonetics.com\/gamediary\/wp-json\/wp\/v2\/pages\/1747\/revisions"}],"predecessor-version":[{"id":3799,"href":"https:\/\/www.dungeonetics.com\/gamediary\/wp-json\/wp\/v2\/pages\/1747\/revisions\/3799"}],"up":[{"embeddable":true,"href":"https:\/\/www.dungeonetics.com\/gamediary\/wp-json\/wp\/v2\/pages\/15"}],"wp:attachment":[{"href":"https:\/\/www.dungeonetics.com\/gamediary\/wp-json\/wp\/v2\/media?parent=1747"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.dungeonetics.com\/gamediary\/wp-json\/wp\/v2\/categories?post=1747"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.dungeonetics.com\/gamediary\/wp-json\/wp\/v2\/tags?post=1747"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}