{"id":1994,"date":"2016-04-30T11:30:24","date_gmt":"2016-04-30T18:30:24","guid":{"rendered":"https:\/\/www.dungeonetics.com\/gamediary\/?p=1994"},"modified":"2026-09-25T23:38:12","modified_gmt":"2026-09-26T06:38:12","slug":"kalis-journal-arodus-8-11-4712","status":"publish","type":"post","link":"https:\/\/www.dungeonetics.com\/gamediary\/kalis-journal-arodus-8-11-4712\/","title":{"rendered":"Kali&#8217;s Journal, Arodus 8-11, 4712"},"content":{"rendered":"<h3>Arodus 8 (Ullerskad, Night)<\/h3>\n<p><span class=\"initial initialfont1\">W<\/span><\/p>\n<p><span style=\"font-weight: 400;\">e left the Skalsbridge behind us, a picturesque scene of tranquility belying the night\u2019s events. Few traces remained of the dead men that littered the bottom of the Thundering River: scars along the riverbank where their boat came ashore, trampled grass and soil, the occasional boot print in the dirt. We covered up what we could, using both labor and magic. If someone looked close enough, they\u2019d probably see the signs, but it was good enough for the casual eye.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">The raven flew off shortly before the attack began last night, and as far as we know it hasn\u2019t returned since. This is fine by me. It implies that news of the failed ambush won\u2019t travel much faster than we do. They, whoever they are, won\u2019t know something is wrong until the Aril\u2019s Hammer fails to put into port.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">We are spending the night in Ullerskad, just a day and a half east of Kalsgard. It is a significant trading city for its size, and apparently the home to numerous wealthy merchants both still in business and retired. Mom and dad would feel at home here if it weren\u2019t so gods-be-damned cold in the winter. Perhaps this is why our only trip to the Kingdoms, which happened when I was about 8 years old, was our only trip to the Kingdoms.<\/span><\/p>\n<h3>Arodus 9 (Ullerskad, Noon)<\/h3>\n<p><span class=\"initial initialfont1\">O<\/span><\/p>\n<p><span style=\"font-weight: 400;\">ne of the notable landmarks in Ullerskad is the temple to Gorum. I have virtually nothing in common with the god of battle, but I was curious enough to visit before we left.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">I was not sure what to expect, of course, but I was not expecting what I saw. The temple itself\u2014a large, gold-adorned building\u2014stood next to a grove of trees, and from these trees hung the corpses of both animals and men. I asked an acolyte about their significance. He said, \u201cThe animals are sacrifices to Gorum. The men are enemies of Ullerskad who fell to our warriors in battle.\u201d<\/span><\/p>\n<p><span style=\"font-weight: 400;\">At the center of the grove was a massive yew tree (the largest I have ever seen), its expansive branches covered in lush, green leaves. The acolyte added, \u201cThese leaves stay green all year long, even through the harshest winters. It is a very sacred place.\u201d<\/span><\/p>\n<p><span style=\"font-weight: 400;\">I couldn\u2019t argue with that.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Shalelu seemed less impressed. When asked for her opinion, she replied, \u201cI have seen this kind of thing before.\u201d<\/span><\/p>\n<p><span style=\"font-weight: 400;\">I couldn\u2019t argue with that, either.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Sandru and I spent some time researching the Crown of the World. The real experts are in Kalsgard, but there are enough knowledgeable people here to give us a picture of what we are facing, and that picture is <\/span><i><span style=\"font-weight: 400;\">sobering<\/span><\/i><span style=\"font-weight: 400;\">. The trip is some 3,000 miles, with nearly half of that over what is called the High Ice. That is the most treacherous part: 1,500 miles of frozen desert. One thousand, five hundred miles!<\/span><\/p>\n<p><span style=\"font-weight: 400;\">At our most efficient, we travel just shy of 50 miles in a day. The math doesn\u2019t lie: we can&#8217;t carry enough provisions to cross the High Ice.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Even more troubling is the weather. It\u2019s called the High Ice because it is an Arctic plateau. At that altitude, the temperatures rarely rise above freezing in the summer and are <\/span><i><span style=\"font-weight: 400;\">much lower<\/span><\/i><span style=\"font-weight: 400;\"> in winter. We have been advised to wait until next year to start our journey: the season for crossing the Crown begins in early spring and lasts only a few weeks. Leave during that window, and you are on the ice <\/span><i><span style=\"font-weight: 400;\">now<\/span><\/i><span style=\"font-weight: 400;\">, while the conditions are at their best. We are simply three months too late (or nine months too early) to set out.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">At least we will have plenty of time to find a solution to our looming food problem.<\/span><\/p>\n<h3>Arodus 10 (Kalsgard, Night)<\/h3>\n<p><span class=\"initial initialfont1\">W<\/span><\/p>\n<p><span style=\"font-weight: 400;\">e arrived in Kalsgard just as the sun was setting. The city is the largest in the Linnorm Kingdoms, and also its oldest. Its shipyards are well known throughout Avistan and have a reputation for producing some of the finest longships money can buy, almost certainly including the one sitting at the bottom of the river under the Skalsbridge. The city itself is divided into nine Quarters separated by walls that are more permeable than they appear. It\u2019s also strikingly cosmopolitan with a richly diverse population. Though it\u2019s been nearly 15 years since I was last here, it is the latter (and the shipyards) that I remember.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Kelda pointed us towards the Bone Quarter. It is the poorest district in the city but it also has the most open space, and that combination makes it an attractive place to put things that no one wants to see or deal with. Caravans, especially those from Varisia, very much fall into that category. That level of anonymity and disregard is fine with us. We are staying here tonight, but tomorrow some of us will find lodging in a nicer Quarter so that we can come and go without drawing unwanted attention to the caravan.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Speaking of Kelda, she has chosen to return home in the morning and won\u2019t be continuing on with us. I am not surprised; she did not sign up to be an heir to a kingdom she has no connection to (not that <\/span><i><span style=\"font-weight: 400;\">we <\/span><\/i><span style=\"font-weight: 400;\">signed up for that, either, but we all have ties to Ameiko in some fashion). And after what has happened in just the past couple of weeks? I can\u2019t say that I blame her.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">I\u2019ll miss having her with us, of course, but I won\u2019t miss Etayne\u2019s antics. So there is that to look forward to.<\/span><\/p>\n<h3>Arodus 11 (Kalsgard, Midday)<\/h3>\n<p><span class=\"initial initialfont1\">T<\/span><\/p>\n<p><span style=\"font-weight: 400;\">he day is barely half over and already it has been a huge mess. We are being followed, we are seeing flocks of crows everywhere we go, people are asking questions about us, and we are being harassed by street urchins paid in copper. It is unsettling and grows more so with each hour.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">We secured rooms at an inn in the Amber Quarter and split up to cover as much ground as we could. Sandru and I set out for the merchant guilds in search of Fynn Snaevald, while Ameiko planned to visit the Jade Quarter to learn what she could about Minkai.\u00a0<\/span><\/p>\n<p><span style=\"font-weight: 400;\">It was the latter that presented something of a problem. Ameiko does not always think things through. \u201cAre you sure it\u2019s wise to just wander around the city with people watching for us?\u201d I asked her before she set out.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">She chuckled. \u201cWhat are you worried about? No one here knows who I am.\u201d<\/span><\/p>\n<p><span style=\"font-weight: 400;\">\u201cSomeone arranged that ambush, and we\u2019ve been followed by a giant raven for days. They may know quite a bit about us.\u201d<\/span><\/p>\n<p><span style=\"font-weight: 400;\">\u201cWell, what do you suggest?\u201d she asked, clearly a little irritated with me. She was eager to explore the city, especially after having missed out on the action in Brinewall. There would be no talking her out of the idea, and to be honest, I wasn\u2019t going to try and stop her, either. What she proposed actually made a great deal of sense. It\u2019s just that we needed to be cautious about it.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">\u201cWhy not borrow Radella\u2019s ring? Then you won\u2019t have to look like you.\u201d With that, she could alter her appearance essentially at will.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">I occasionally have good ideas.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">That little success was soon overshadowed by my attempt to get information from the Seven Lands Guild in the Ivory Quarter. Sandru was <\/span><i><span style=\"font-weight: 400;\">not<\/span><\/i><span style=\"font-weight: 400;\"> happy with me. He\u2019d never say it, of course\u2014he\u2019s too much of a gentleman\u2014but I could tell. Though I looked my part and certainly knew enough about the business, I was not at all prepared for the game of pretending to be something I am not. Afterward, he gave me a quick summary of what I had done wrong.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">\u201cIt\u2019s not enough to know how to be a merchant. You have to know the part you are playing. They aren\u2019t going to quiz you on your knowledge; they are going to ask questions about you, your business, and what you want from them. You need to anticipate those questions and have answers, and you need to engage with them confidently.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">\u201cThink about who you are, where you are from, what it is you need, why you need to speak to them, and what they can do for you. Also, try and relate that to what you <\/span><i><span style=\"font-weight: 400;\">really<\/span><\/i><span style=\"font-weight: 400;\"> want to find out from them: in this case, how did you know Fynn, and why did it make sense for you to ask about him?<\/span><\/p>\n<p><span style=\"font-weight: 400;\">\u201cAlso, next time, don\u2019t use your real name.\u201d<\/span><\/p>\n<p><span style=\"font-weight: 400;\">So, just those issues, then.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Fortunately, my clumsiness didn&#8217;t do any lasting damage, and we managed to get directions to Fynn&#8217;s house.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">On the way back to the inn, we noticed the crows. They were all over the city, of course, but while they were just scenery before, now they were flocking near us in numbers that seemed unusual. As the others straggled in over the next hour or two, they had similar observations: crows appearing in increasing numbers, lining up on rooftops to follow their progress across the city. I brought Nihali in and asked for her opinion.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">\u201cThey are just crows,\u201d she said. This was obviously not helpful.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">\u201cIs there anything unnatural about them?\u201d<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Her reply was immediate. \u201cNo. They are a normal flock of crows. The only thing that is unusual is that they are following you and your friends.\u201d<\/span><\/p>\n<p><span style=\"font-weight: 400;\">\u201cDo they pay attention to you? Or make you nervous?\u201d<\/span><\/p>\n<p><span style=\"font-weight: 400;\">\u201cNo. They ignore me.\u201d<\/span><\/p>\n<p><span style=\"font-weight: 400;\">The crows were just the beginning. Radella and Sparna were on their way back to the inn when they happened to spot Koya in one of the markets (Koya dresses in colors so vivid she stands out even in Varisia), only she was being watched and followed by a young Tian boy. They managed to discreetly get word to Ivan, and together they arranged an ambush to confront him. When cornered and questioned, he confessed that he had been paid to tail us, gather information about our activities, and leave his notes at a drop elsewhere in the city. He had descriptions of <\/span><i><span style=\"font-weight: 400;\">everyone<\/span><\/i><span style=\"font-weight: 400;\">, including Ameiko (though undisguised, so the ring would at least keep her identity safe). They followed him discreetly with hopes of catching his handler, but he or she had been alerted somehow and they came back empty-handed.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Qatana and Shalelu, meanwhile, had learned that our armbands belong to one Asvig Longthews, but only after spreading a lot of gold around. Why? Because almost no one wanted to talk about armbands, lions, or Asvig himself, even after we had learned his name. They practically backed away from her.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">At the caravan, Etayne learned from <\/span><i><span style=\"font-weight: 400;\">another<\/span><\/i><span style=\"font-weight: 400;\"> Tian boy that people had been asking questions about <\/span><i><span style=\"font-weight: 400;\">us<\/span><\/i><span style=\"font-weight: 400;\">, and knew we had been making inquiries and dropping coins around the city to get answers. So, our attempts to gather information weren\u2019t just attracting attention; they were actively alerting the people who were watching for us.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">All these eyes on us, the constant spying, the mind games\u2026it is unnerving. As a precaution, we have sent word to Kelda that we need to see her so that we can warn her. After all, they have her description, too.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">At least we learned what we needed to learn. We have Asvig\u2019s name. We know where we can find Fynn. And as an added bonus, Ivan has a <\/span><i><span style=\"font-weight: 400;\">fabulously<\/span><\/i><span style=\"font-weight: 400;\"> stylish new traveling outfit, courtesy of Koya (the old woman knows clothing, and Ivan was absolutely in need).<\/span><\/p>\n<p><span style=\"font-weight: 400;\">We leave for Fynn\u2019s residence shortly. Hopefully, he will agree to see us. We could use the change in fortune.<\/span><\/p>\n<h3>Arodus 11 (Farmlands south of Kalsgard, Late afternoon)<\/h3>\n<p><span class=\"initial initialfont1\">A<\/span><span style=\"font-weight: 400;\">svig\u2019s farmhouse sits just a short distance from us. Inside, we can hear the sounds of a loud, almost raucous, celebration and feast that is just getting underway. It provided a convenient cover while we scouted the grounds and came up with our plan.<\/span><\/p>\n<p><a href=\"https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2016\/06\/DSC_5698.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-medium wp-image-2136\" src=\"https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2016\/06\/DSC_5698-300x200.jpg\" alt=\"Origami Lion\" width=\"300\" height=\"200\" srcset=\"https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2016\/06\/DSC_5698-300x200.jpg 300w, https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2016\/06\/DSC_5698-768x512.jpg 768w, https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2016\/06\/DSC_5698.jpg 1024w, https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2016\/06\/DSC_5698-624x416.jpg 624w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n<p><span style=\"font-weight: 400;\">The house is surrounded by a ring of wooden posts, each one bearing a stylized lion\u2019s head that has been etched into it. The engravings match those on the armbands, though being much larger it\u2019s now obvious that the artist had probably never actually <\/span><i><span style=\"font-weight: 400;\">seen<\/span><\/i><span style=\"font-weight: 400;\"> a lion before, which I suppose is hardly surprising given where we are. More interesting is the magic aura that each one radiates: a conjuration spell, almost certainly a form of summoning. Our suspicion is that whoever breaches the perimeter will find themselves face to face with one or more angry cats.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">I offered that the armbands might be important, but we also found markings on the road running between two of the posts on the way to the house which suggest that someone had drawn a rune of some sort in the dirt, and then hastily (and sloppily) scratched it out. Sparna thinks that the rune might allow someone to pass without triggering the spell. It\u2019s a good idea, and one that we\u2019ll try first.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">We aren\u2019t moving in until dusk, though. The revelry ensures our advance won\u2019t be heard, but while the sun is up we can easily be seen should someone choose to step outside for a break from the noise. It\u2019s a chance we can\u2019t take. Besides, the longer we wait, the less prepared the dinner guests will be for a fight. With any luck, some of them will even be drunk (and from the sounds of it, a few are well on their way there). There\u2019s also a certain symmetry in ambushing Asvig and his men after dark.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">One of the few things that went right today was our meeting with Fynn. He wasn\u2019t just home: he answered the door and invited us in. As soon as we mentioned Suishen, he took a closer look at Ameiko and then made the connection.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">He remembered purchasing the sword from her grandfather\u2014it was 60 years ago, but I guess you don\u2019t forget a unique event like that\u2014and he\u2019d kept it on his mantle ever since. Then, about two weeks ago, he came home to find his house broken into, his servants dead or dying, and Suishen stolen. He didn\u2019t think much of it at the time, but one of his servants had said something about \u201cpaying the lion\u2019s due\u201d before succumbing to his injuries. We showed him one of the armbands, and suddenly we had a second connection to Asvig.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Who is Asvig? A local clan leader of sorts known to have a large number of henchmen, followers, guards, or hired thugs. You can take your pick from those, as any or all of them seem to apply.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">We told Fynn the story of our ambush at the Skalsbridge. He recognized the name of the boat. He said the Aril\u2019s Hammer belongs to the Rimerunner\u2019s Guild, which is located in the Jade Quarter. So Asvig either rented it for the attack, or was hired directly and given use of it.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">And if all that wasn\u2019t enough? Fynn had <\/span><i><span style=\"font-weight: 400;\">another<\/span><\/i><span style=\"font-weight: 400;\"> visitor with them: a Varki woman named Uksahkka, who just happened to be business partners with one Ulf Gormundir. Ulf is a <\/span><i><span style=\"font-weight: 400;\">Crown guide<\/span><\/i><span style=\"font-weight: 400;\">, which would be <\/span><i><span style=\"font-weight: 400;\">fantastic <\/span><\/i><span style=\"font-weight: 400;\">for us, except he went missing while visiting Asvig\u2019s farmhouse. She thinks he\u2019s being held there against his will, but of course she lacks any proof of that.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">So it seems we are not the only ones with a grievance against Asvig. He has been a busy man.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Traditions of the Ulfen people include that of the weregild, a value placed on people or property. If any harm comes to a member of your family or trust, or if any of your possessions are stolen, you are entitled to compensation from the transgressor. If no weregild is paid, then you may choose to seek a blood vengeance, which is a fancy way of saying that you can legally kill them. It\u2019s a ridiculously barbaric way to resolve disputes, especially since all that is required to seek blood vengeance is to simply say that you are seeking blood vengeance and believe that you are right. (Though I suppose if you are later proven to be wrong, the victim\u2019s family can always seek blood vengeance, but I digress.)<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Unlike Uksahkka, Fynn <\/span><i><span style=\"font-weight: 400;\">did<\/span><\/i><span style=\"font-weight: 400;\"> have hard evidence against Asvig, and he had not been offered a weregild. Given the enormity of the crime\u2014several people are <\/span><i><span style=\"font-weight: 400;\">dead<\/span><\/i><span style=\"font-weight: 400;\">\u2014he was ready to jump straight to the end, anyway.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">You don\u2019t see too many nonagenarian humans, Ulfen or otherwise, pursuing a blood vengeance, and that is where we come in. In exchange for Suishen, assuming we recover it, we are acting as Fynn\u2019s proxies in this matter. I am still wrapping my head around it: we have the quasi-legal authority to just barge in there and execute Asvig and anyone who stands in our way.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">And people call Varisia a wild frontier.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Not that I am going to lose a lot of sleep over this. Some very bad things have happened, and Asvig seems to be in the thick of it.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">I am getting worked up now just going over this all again, and that\u2019s <\/span><i><span style=\"font-weight: 400;\">still<\/span><\/i><span style=\"font-weight: 400;\"> not even all there is. On the way to Fynn\u2019s, we received an anonymous threat. From a blind beggar, no less! How did he know we were passing by? There are only three possibilities I could think of: someone alerted him (say, by magic), he recognized our voices, or he picked up on a scent that was unique to us. The first two I couldn\u2019t do anything about, but the third? I wiped everyone down with the same spell I use for Qatana. Everyone.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">While I was doing that, Etayne confronted him. He was paid to deliver this little warning when \u201csomeone who smelled like cabbages\u201d walked by. So that\u2019s number three for the win. Turns out, Etayne had spent the bulk of the morning in the Bone Quarter within a stone\u2019s throw of a cabbage cart. I am sure we noticed the smell at one point, but it\u2019s cabbages, so who cares, right? Gods!<\/span><\/p>\n<p><span style=\"font-weight: 400;\">And then there were the crows. They followed us out of Kalsgard on the way here and showed no signs of giving up. I had finally had enough of it and suggested that we get rid of them. How were we supposed to raid Asvig\u2019s farm with these harbingers flying about? Qatana was more than happy to oblige. She sent out a sound burst that blew a good number of them out of the trees and onto the ground, either stunned or dead. A few arrows were enough to scatter the rest. I hated that this was the answer, but I won\u2019t deny that it was satisfying.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">It\u2019s getting dark now. We should be moving soon.<\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Arodus 8 (Ullerskad, Night) W e left the Skalsbridge behind us, a picturesque scene of tranquility belying the night\u2019s events. Few traces remained of the dead men that littered the bottom of the Thundering River: scars along the riverbank where their boat came ashore, trampled grass and soil, the occasional boot print in the dirt. [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"_import_markdown_pro_load_document_selector":0,"_import_markdown_pro_submit_text_textarea":"","footnotes":""},"categories":[4],"tags":[32],"class_list":["post-1994","post","type-post","status-publish","format-standard","hentry","category-journal","tag-kali"],"acf":[],"_links":{"self":[{"href":"https:\/\/www.dungeonetics.com\/gamediary\/wp-json\/wp\/v2\/posts\/1994","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.dungeonetics.com\/gamediary\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.dungeonetics.com\/gamediary\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.dungeonetics.com\/gamediary\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.dungeonetics.com\/gamediary\/wp-json\/wp\/v2\/comments?post=1994"}],"version-history":[{"count":42,"href":"https:\/\/www.dungeonetics.com\/gamediary\/wp-json\/wp\/v2\/posts\/1994\/revisions"}],"predecessor-version":[{"id":5642,"href":"https:\/\/www.dungeonetics.com\/gamediary\/wp-json\/wp\/v2\/posts\/1994\/revisions\/5642"}],"wp:attachment":[{"href":"https:\/\/www.dungeonetics.com\/gamediary\/wp-json\/wp\/v2\/media?parent=1994"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.dungeonetics.com\/gamediary\/wp-json\/wp\/v2\/categories?post=1994"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.dungeonetics.com\/gamediary\/wp-json\/wp\/v2\/tags?post=1994"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}