{"id":90,"date":"2011-01-01T11:30:43","date_gmt":"2011-01-01T19:30:43","guid":{"rendered":"http:\/\/www.dungeonetics.com\/gamediary\/?p=90"},"modified":"2015-10-20T16:50:03","modified_gmt":"2015-10-20T23:50:03","slug":"olithars-journal-entry-for-january","status":"publish","type":"post","link":"https:\/\/www.dungeonetics.com\/gamediary\/olithars-journal-entry-for-january\/","title":{"rendered":"Olithar&#8217;s Journal Entry for January"},"content":{"rendered":"<p>Toilday, Rova 24, 4707; Glassworks basement, Sandpoint; Evening<\/p>\n<p>Earlier today we trudged back into the smugglers&#8217; caves and through the vile\u00a0complex, used by the followers of Lamashtu, to reach last unexplored area. The\u00a0door was unlocked, and after checking for traps Rigel opened it.<\/p>\n<p>Beyond was a fairly long and narrow corridor ending in a closed door in the\u00a0distance. Off to the side was another stairway turret leading down, which\u00a0was disappointingly blocked by yet another cave-in.<\/p>\n<p>The door at the end of the corridor opened onto a bizarre spherical room. The\u00a0walls were of red metal. Black electrical sparks arced across the walls,\u00a0briefly forming Thassilonian words for &#8220;wrath&#8221;, &#8220;kill&#8221;, &#8220;destroy&#8221;, &#8220;enemies&#8221;;\u00a0much like the words etched in the walls of the cathedral complex. The entire\u00a0room glowed with magic.<\/p>\n<p>Floating in the middle of this room were several objects, which were retrieved\u00a0by magical means.<\/p>\n<p style=\"padding-left: 30px;\">[109] Dead raven (freshly killed, but with maggots floating about it)<br \/>\n[110] Ragged book: written in Abyssal with gruesome images. Later study\u00a0revealed it to be Prayer Book to Lamashtu, with information about\u00a0the creatures often summoned to do her bidding, with a list of\u00a0strengths and weaknesses for each.<br \/>\n[111] Twisted metal wand with forked tip (later identified as a wand of\u00a0shocking grasp with 28 charges)<br \/>\n[112] Scroll (magic, but I do not recall what was determined about it)<br \/>\n[113] Bottle filled with red fluid<\/p>\n<p>Sabin tied a rope around himself and while I held on to one end, he drifted out\u00a0to the center of the room, where he floated safely.<\/p>\n<p>As interesting as all of this was, it brought us no closer to finding Nualia\u00a0and putting a stop to her evil machinations.<\/p>\n<p>Kyras thought a more thorough search of the woods across the river to the east\u00a0of Sandpoint was in order, and so Rigel, Sabin and I joined him. What a relief\u00a0to walk above ground in the pleasant woodlands as the dappled sunlight warmed\u00a0our faces.<\/p>\n<p>We did find the remains of a crude goblin encampment that overlooked the town,\u00a0complete with goblin corpses &#8212; somebody had been here before us.<\/p>\n<p>Lacking any clear course or better ideas, I suggested we return to the red\u00a0marble statue and see if it held any clues.<\/p>\n<p>It did, but not what we were expecting, and not helping with our current quest\u00a0at all. Thinking that the statue might be positioned over a secret entrance\u00a0we tipped it over. There was nothing but the bare stone floor beneath the\u00a0statue, but on the underside of the statue&#8217;s base was inscribed the name\u00a0&#8220;Alaznut.&#8221;<\/p>\n<p>Sedjewick thought this was the name of a Rune Lord. Ancient history, and its\u00a0presence here may predate the taint of Lamashtu&#8230; or in some sinister way be\u00a0some how part of it and our quest. More questions, but no answers.<\/p>\n<p>Trask&#8217;s regular reports to the Sandpoint Guard did yield some help in the form\u00a0of one guardsmen, Barret, who was sent to watch the entrance to the tunnel\u00a0complex from the goblin barracks to the north. This was one less thing for us\u00a0to worry about, and we welcomed Barret and helped him settle into his post.<\/p>\n<p>It is now evening, and Avia, Sabin and I are remaining in the Glassworks\u00a0basement to keep watch, while Nolin, Trask and Kyras returned to their rooms\u00a0at the Rusty Dragon. Rigel accompanied Sedjewick home &#8212; hmm.<\/p>\n<p>&nbsp;<\/p>\n<p>Toilday, Rova 24, 4707; Glassworks basement, Sandpoint; Late Evening<\/p>\n<p>Another entry for the day: there was a goblin in the middle of Sandpoint!<\/p>\n<p>Indeed the filthy little bugger was hiding out in the home of a local family;right in the closet of some poor lad. Kyras thinks he set up a nest of sortsthere after the raid some nights ago, and had been foraging out at nights.<\/p>\n<p>The boy had been complaining of monsters in his closet, and when his fatheropened the door to show him it was safe, out lept the goblin, dog-slicerslashing, and with a snicker-snack off went the father&#8217;s head!<\/p>\n<p>The mother grabbed her two children and ran off to the Rusty Dragon, screamingfor help. Fortunately our trio of fighters were on hand, and after sendingword for the rest of us, ran to the goblin infested house. It turned out tobe an infestation of one, which Nolin and Kyras swiftly killed.<\/p>\n<p>Sedjewick thought it might be a Thistlestop goblin. We alerted the townofficials and recommended they search Sandpoint for other goblin nests beforeanother innocent family fell victim.<\/p>\n<p>Wealday, Rova 25, 4707; Glassworks basement, Sandpoint; Morning<\/p>\n<p>With no new leads for us to follow or imminent threat to thwart, there has been\u00a0talk of training. While I have no new skills to learn, my companions all do,\u00a0but there is concern about the cost of hiring those skilled enough to teach. We\u00a0are not wealthy and have little enough gold for daily expenses.<\/p>\n<p>However, I have a plan, and am off to talk with the local Sages&#8217; Guild.<\/p>\n<p>Wealday, Rova 25, 4707; Glassworks basement, Sandpoint; Afternoon<\/p>\n<p>All has worked out almost as well as I had planned, and we now have gold enough\u00a0on hand for everyone to complete their training.<\/p>\n<p>My idea was simple: rather than have father Zantus bury the underground\u00a0complex, why not put it to good use?<\/p>\n<p>Quinq, the local head of the Sages&#8217; Guild was interested in what we had found\u00a0beneath the Sandpoint, and agreed to pay 1,000 gold pieces if we could obtain\u00a0permission for them to have exclusive access to the ruins. In addition he will\u00a0find a buyer for the red marble statue of Alaznut for a commission.<\/p>\n<p>Mayor Deverin is happy with the arrangement, as is Sheriff Hemlock (who\u00a0returned from Magnimar earlier), because the tunnels will now be under constant\u00a0watch.<\/p>\n<p>Father Zantus was reluctant to agree to this arrangement at first, but the idea\u00a0of dedicating the old cathedral complex to Desna seems to have won him over.<\/p>\n<p>One odd bit of news from the sheriff (courtesy of Trask) is that he did indeed\u00a0find out why the north gate was unguarded and unlocked on the night of the\u00a0goblin attack: Lonjiku Kaijitsu (Ameiko&#8217;s father) had paid someone handsomely\u00a0to ensure the way was clear.<\/p>\n<p>Was this really Lonjiku&#8217;s doing, or Tsuto&#8217;s done in the name of his father?<\/p>\n<p>Wealday, Lamashan 9, 4707; Sandpoint; Noon<\/p>\n<p>It has been two weeks since my last entry, and while my companions have spentthe time training, I have worked with Father Zantus on dedicating the cathedralcomplex to Desna. Father Zantus has been filled with glee because Lamashtu andDesna are such bitter enemies.<\/p>\n<p>Some of us have also made copies of the bestiary portion of the old book, andI gave a copy to Father Zantus.<\/p>\n<p>This morning, however, has not gone so well.<\/p>\n<p>We finally met with Ameiko to explain about the Sages&#8217; Guild access to thecaverns (they will use a different entrance and the access via the Glassworksbasement will be sealed).<\/p>\n<p>We also wished to discuss any information about her family to see if there wassomething there that concerned Nualia that had been overlooked.<\/p>\n<p>During these discussion Kyras handed over the rather incriminating papers wehad found in the Glassworks safe while we were routing out the goblins andsearching for survivors.<\/p>\n<p>Some of us were taken quite by surprise by this act, because the papers alsospelled out the wrong doings of the notorious Scarnetti family, who have anasty reputation in the region for evil deeds.<\/p>\n<p>Avia and I were quite vocal in our disagreement with Ameiko taking thedocuments, and a great argument broke out among us. In the end Kyras walkedout in disgust &#8212; leaving us forever.<\/p>\n<p>Ameiko left with the papers in hand (looking rather smug, I thought).<\/p>\n<p>It seems there are two sets of laws in this land: a benign system willing to\u00a0overlook justice for the reputation of the wealthy; and a stringent inflexible\u00a0system for the rest of us.<\/p>\n<p>Wealday, Lamashan 9, 4707; Sandpoint; Evening<\/p>\n<p>Still reeling from the loss of Kyras, we all meat as a team this afternoon and\u00a0decided upon a course of action.<\/p>\n<p>It seems clear from Tsuto&#8217;s journal that Thistlestop is where Nualia has spent\u00a0much time, and so it is for there that we shall embark in the morning.<\/p>\n<p>May Sarenrae grant us the light to find our path.<\/p>\n<p>Oathday, Lamashan 10, 4707; Sandpoint; Morning<\/p>\n<p>We are about to leave. We plan to take the The Lost Coast Road up to the border\u00a0of the Nettlewood, and then cut across the open country before the wood to the\u00a0coast. From there we shall stealthily make our way up the beach to Thistlestop\u00a0itself.<\/p>\n<p><a href=\"http:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2011\/02\/glassworks_under.gif\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-135 size-medium\" src=\"http:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2011\/02\/glassworks_under-212x300.gif\" alt=\"glassworks_under\" width=\"212\" height=\"300\" srcset=\"https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2011\/02\/glassworks_under-212x300.gif 212w, https:\/\/www.dungeonetics.com\/gamediary\/wp-content\/uploads\/2011\/02\/glassworks_under-624x884.gif 624w\" sizes=\"auto, (max-width: 212px) 100vw, 212px\" \/><\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Toilday, Rova 24, 4707; Glassworks basement, Sandpoint; Evening Earlier today we trudged back into the smugglers&#8217; caves and through the vile\u00a0complex, used by the followers of Lamashtu, to reach last unexplored area. The\u00a0door was unlocked, and after checking for traps Rigel opened it. Beyond was a fairly long and narrow corridor ending in a closed [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[5],"tags":[],"class_list":["post-90","post","type-post","status-publish","format-standard","hentry","category-journal-rotr"],"acf":[],"_links":{"self":[{"href":"https:\/\/www.dungeonetics.com\/gamediary\/wp-json\/wp\/v2\/posts\/90","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.dungeonetics.com\/gamediary\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.dungeonetics.com\/gamediary\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.dungeonetics.com\/gamediary\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.dungeonetics.com\/gamediary\/wp-json\/wp\/v2\/comments?post=90"}],"version-history":[{"count":8,"href":"https:\/\/www.dungeonetics.com\/gamediary\/wp-json\/wp\/v2\/posts\/90\/revisions"}],"predecessor-version":[{"id":165,"href":"https:\/\/www.dungeonetics.com\/gamediary\/wp-json\/wp\/v2\/posts\/90\/revisions\/165"}],"wp:attachment":[{"href":"https:\/\/www.dungeonetics.com\/gamediary\/wp-json\/wp\/v2\/media?parent=90"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.dungeonetics.com\/gamediary\/wp-json\/wp\/v2\/categories?post=90"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.dungeonetics.com\/gamediary\/wp-json\/wp\/v2\/tags?post=90"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}