Kali’s Journal, Calistril 20 – 26, 4713

Calistril 20, 4713 (Spirit Road, evening)

My problem with Prince Batsaikhar has been solved for me. Part of me is … disappointed, I guess. I was so worried. I spent all this time trying to think my way out of it, preparing for as many contingencies as I could. And then I come up with a plan to pull it off and outwit everybody here, one that my friends would finally agree to, and it gets taken from me. I mean, what’s the point? Why set this up but not be permitted to see it through? It feels like I’m being tested but not given the test. I don’t understand.

On the other hand, it did mean a lot less risk (well, maybe a little less). I don’t have to worry about being held against my will, having my things confiscated, or someone attempting to suppress my spells. I don’t have to worry about having made a bad judgement call, or making a mistake in the days ahead. I don’t have to sit and fret for two weeks, dodging the Prince’s advances, worrying about when is the right (or wrong) time to just disappear. And, I suppose, most importantly I don’t have to explain any of this to mom or dad or even bring it up at all. I didn’t want to have that conversation.

And all it took was a threat to my life. Ironically, this actually was one of the ideas we came up with at dinner last night, only the plan was to be more in control of events. All that time strategizing and arguing, and it never occurred to us that the Five Storms would beat us to it. And of course it happened during something I actually wanted to see. I was finally enjoying myself but I was to be denied that, too. I do have to hand it to them, though: on just a few days notice, they found enough ninja not only skilled enough to pull off an ambush, but also to put on a passable street performance as dragon dancers. I mean, there can’t be many of those, right? You can’t just pick up one of those things and call yourself a dragon dancer. Unless that’s part of the ninja recruitment process. Can you imagine that interview? “Are you experienced with the use of poisons? Can you lurk in shadows without being seen? Do you have experience in dragon dance teams?”

I don’t think any of us was really surprised that this happened, as it is not really possible to keep a low profile when the ruler of the city is throwing feasts in your honor. Maybe it was naive to think we’d be able to get out of here before the Five Storms screwed up the courage enough to stage a very public attack in the Prince’s city. Still, they have across as more than a little desperate. At least in Ul-Angorn they managed to pull out an ogre mage, and they had less time to do it. We’d been in this city for four days and the best they could do was a violent theater troupe.

I suppose there’s another possible explanation: that’s what they thought they could get away with. Maybe sending an oni wasn’t practical. Ordu-Aganhei may seem small by most standards but it’s rather severely governed and that means it has resources. Maybe getting an oni in here undetected was the larger problem.

Whatever the reasons, though ultimately unsuccessful the attack was effective: we went from honored guests to ostracized in a matter of minutes. Chua was beside himself trying to eject us from the city without being rude while simultaneously apologizing for the same. I didn’t really give him much of a chance to explain. I had no idea just how much I had been wanting to revile this place until I was slamming the door in his face. Repeatedly. Seriously, the man just could not take a hint.  (Radella didn’t look too pleased about this but her feelings are not my responsibility.)

As parting gifts, they gave us eight of the famed Hongali horses. “Gift” might be the wrong term here, actually. I think they were not-so-subtly encouraging us to leave quickly. They knew the caravan had already left and must have assumed we were going to walk the rest of the way to wherever it was we were going.Please go.  And here’s something to help you go faster.

It was also kind of a thumb in the eye, though obviously they didn’t know it. I’d spent hours—hours—with Sandru doing some caravan planning for the road ahead, reviewing the merits of various options. How many wagons would we need? How much food? What could we sell? What should we sell? Do we tailor it for the forest, or for the grasslands we’d need to cross to get there? All that time and all that work only to have someone ruin it by imposing eight more mouths to feed on us as we are walking out the door. Literally walking out. It was too late to turn back for more provisions, not that we had room for them, or buy back one of the extra wagons, or even figure out if the latter was the right thing to do. So now I have to do this work all over again. Thank you for visiting Ordu-Aganhei, where even the gifts are a burden.

And then there’s Miyaro. Her first words to Radella were, “We need to talk.” Ya think? Normally I’d be pretty irate with someone with a talent for stating the obvious as if it were news (“We need to get off the streets”, “You’re in great danger”, and my personal favorite, “You need to leave immediately. Tomorrow, if possible.”) But, she did actually come to our aid, and she claims to be an agent of the kami in the Forest of Spirits. So I’ll just interpret the advice as her being thorough rather than patronizing us because she assumes we’re completely stupid.

She says she can guide us through the Forest. If true, that solves one of our previously-unsolvable problems. It does mean putting a lot of trust in her, but I think she’s earned it after today. She’s also warned us to stay off the roads and away from Muliwan. Hongal is too xenophobic to accept strangers anywhere but the main road, so we compromised by traveling within (distant) sight of it. The second one, though, is more problematic: we left Ordu-Aganhei in a hurry and that means we may need a supply run. I’m going to talk this over with the others.

(night)

We have a ridiculously complicated guard schedule. I don’t remember the shifts being so short or so many. But we also have fewer people and more enemies, so I’m just going along with it. I am not an expert on these matters, anyway. The others know what’s best.

Miyaro doesn’t spend a lot of time around people. She more or less said as much tonight. After we had finished eating and were just killing time, she came up to me and asked, “Are you a princess? I don’t know your culture …” She just kind of trailed off there. I wasn’t sure how to respond. Me? A princess? I should be so lucky. Well, OK, maybe I almost was, but not by choice.

Anyway, I figured the chicanery with Prince Batsaikhar had been more than a little confusing for her since she wasn’t in on the conspiracy. I tried to explain but I don’t think it came out right. I probably left her more confused than ever. So, good job there, Kali. It occurs to me now that maybe it’s just my long hair and clothing combined with too many fairy tales.

Later, she came up to me and said, “You’re colorful.” It was kind of like being in a conversation with Qatana. Just a random statement of fact. I wasn’t sure how to answer. After an awkward silence she added, “I like colors.” This seemed like a good time to try and make a connection, so we talked about color, nature, and art for a bit. She knew of Shelyn, though only by her domains and not her name. I offered to put color in her hair using the same spell that I use for my own. She said she’d think about it. I’ve learned that “I’ll think about it” is almost always a polite “no”, but she didn’t grow up in the human lands, so maybe it’s just honesty. Which would be refreshing.

I took out some paper and folded her some flowers while we talked. That got an interesting response. “My mother did this when I was young.” How did she come to be associated with the kami? She said her parents “gave her to them” to be raised, which spawned a number of questions that she wasn’t ready to answer. Which I understand. You don’t spill your life story and secrets to total strangers.

Calistril 23, 4713 (Spirit Road, evening)

Dull routine has returned. Not that I am complaining: right now, boring is good. After the madness of the last few days I am thrilled to be back in a dull routine.

I’ve got a couple of items to enchant for Olmas and Radella—his is nearly done—and as time allows I’ve been writing spells into my spellbook from some scrolls I picked up in Ordu-Aganhei. We didn’t have a lot of time there, and the more complicated spells take several hours to transcribe so there were only so many I could do as a direct trade. Scrolls were the only practical solution to the time problem. An expensive solution, to be sure, but I almost certainly won’t have time for this in Muliwan (assuming we end up going) so I had little choice.

There’s no time to work on the talismans, so I decided to cheat: I used a new spell to finish them. It was actually pretty astonishing. I laid out the scale, chain, and gem fragments, and a few seconds later a talisman sat in their place. It took me over two weeks to make one by hand. I could get used to this! Though I should point out that, while it was easy, it wasn’t exactly trivial. I was essentially making jewelry, so I had to concentrate and keep a clear picture in my head of what I wanted. But it obviously worked.

I suppose one could use this spell to make a decent living in the custom manufacturing business. Assuming you didn’t die of boredom first.

Calistril 26, 4713 (Spirit Road, late night)

Our camp was attacked earlier tonight by a dozen ninjas. Qatana saw them crawling along to ground to get as close to us as they could. It would have been a good plan if most of us weren’t sporting those rings: I think only three or four people were asleep.

The fight was chaotic, but heavily one-sided. Since I am writing about it I am sure you can guess which side. We burned their bodies to ash blackened bone inside a ring of fire. Ivan likes to be thorough that way.

Once again, it came across as a kind of desperate gambit that was hastily-arranged. But while we were never really in significant danger, it has forced me to rethink how we bivouac. Let’s face it: we were lucky. One well-placed spell with even a modest blast radius could easily kill half our horses and probably wreck one or two of the wagons. It will cost me a couple of spells, but my idea here is to conjure two small buildings each night that we can use as shelter. We’ll dedicate one as a stable, and the other for our more vulnerable companions. Arrange them and the wagons properly, and we can severely limit just how much damage a single spell can do.

Of course, now that I’m about to go through all this work, nothing will actually happen, right?

It does look like we’re going to make a small supply run into Muliwan. In a concession to Miyaro, the caravan will stay a good 50 miles to the north while Dasi and I race to the town on a pair of phantom horses that I’ll summon. Once we get close we can either walk in or switch to real horses (again, summoned) in order to maintain a low profile. We’ll conduct our business and then teleport back.

The catch is that we’re trying to avoid drawing attention to ourselves, so I’m going to have to leave a few things behind. And I’m going to have to cut off my hair. All of it (it’s fine: I can grow it back in a day or two using a spell). I’ll be posing as a monk of Irori—which I am pretty sure I can pull off, certainly the Irori part of that—since I am pretty recognizable otherwise. But in general Vudrani are not that unusual here, especially ones who are students of Irori’s church.

Why Dasi? He’s a local, he speaks the language, he knows the area, and he’s new so not likely to be associated with us. Why me? Someone has to get us in and out faster than we can be followed. Also, I speak the language, too.

The others are a little nervous about it, but they understand that we to be discreet and that’s not possible if we all roll in on a caravan with a bunch of extra horses. Sending more than two people makes it more difficult to protect the caravan, and to get in and out. So this is how it has to be. Though it’s still over a week away, so there is more than enough time for us to talk it to death.