The Journal of Trask Feltherup

Sunday, Rova 22

The day began slowly, compared to our recent adventures. A good night’s sleep, an adequate breakfast, and finally, a meeting with the Sheriff. Although I’d briefly met the Sheriff yesterday on what I’m sure the locals will come to call “the most recent unpleasantness”, Sedgwick is local and could make a more personal introduction.

The Sheriff seemed impressed with our party’s bravery, and he was about to send me to the head of the garrison to help out with the guard when he stopped a moment and had a different idea. The consecration of the cathedral had never really completed, and Father Zantus really wanted to see that completed. So at noon there was going to be a quiet, private ceremony to complete that. And he thought it prudent if there were a little extra guard around. I accepted his charge.

We hurried over to the cathedral and got there in time to find Kyras strongly advocating holding the ceremony early, say at 11 instead of noon. His theory was that there was evidence that there was some sort of help from inside the city for the goblin raid, and so we might reasonably expect some sort of disruption again … unless we changed the time on short notice. By noon, the ceremony would be completed and couldn’t be interrupted again.

I myself thought this was a bit paranoid, but I had no particular objection to it. In the end, the group did that. Avia went to get the mayor, who happened to be meeting with the sheriff, and they both came early to witness it. There were 10-15 extra guards casually walking around in case of trouble … but no trouble was forthcoming.

While doing this little bit of guard duty, our good friend (?) Aldron spied me on his way to the inn and reiterated his insistence that we go boar hunting. I was politely deferential, which he loved, and he absolutely insisted we needed to have dinner together to further discuss hunting. The man may actually be a good hunter — some reports do say he’s better than average — but he clearly has more time on his hands than, well, most people. More resources too, to hear it.

After the ceremony, the sheriff quietly asked much of our group to attend a meeting in his office at 3pm that afternoon. He had some more information he wanted to share with us.

We used the time until 3 to try to continue tracking the goblin trail out the north gate. It led to the Tickwood, but that’s about all we could learn.

The meeting at the Sheriff’s office was something of a surprise. We were introduced to “an unofficial member of the Sandpoint town guard”: Shalelu. Shalelu is an elf who spends much of her time trying to keep the goblins in check. Normally this is a busy but not difficult task, as the 5 goblins tribes that live within a reasonable distance from the city spend as much time fighting among themselves as bothering the city. It was noteworthy, though, that this particular attack apparently was conducted by members of all five goblin tribes — that is, they were cooperating to some common goal.

This had Shalelu concerned. A farm not too far from the city was attacked and burned this morning, but it wasn’t clear if that was part of this concerted effort or simply ordinary goblin misdeeds. Shalelu spent a little time describing the five tribes. Although they look the same to most, she said a sharp observer would be able to tell them apart by their dress.

She agreed to return with us to the wood and use her tracking skill to try to learn more about their raid. We discovered that about 3/4 mile from the road, half the goblins headed north back to the road and half went back to the Devil’s Platter, possibly just going home. As we returned to the road, Shalelu said she was starting to lose the trail. Olithar, Kyras, Sabien, Rigel, and Avia decided to spend the night in the woods; I, Sedgwick and Nolin decided to return to the city.

Sedgwick and I availed ourselves of Aldron’s splendid layout and got a free dinner. We made excellent conversation with him without promising a thing. Later I returned to the Rusty Dragon and apologized to Nyla and reset our date for Toilday evening. She was accepting, seeing as how the goblins were the reason our first one fell through, but she was also preoccupied because her boss, Meko, was not at work that day which made things more hectic.

Moonday, Rova 23

I rose early and met the rest of the group in the woods at first light. Working with Shalelu we were only able to additionally determine that it appeared the coffin and perhaps some goblins boarded a cart or carriage on the road. Direction and purpose unknown. Shalelu needed to leave, so we headed back to town.

Meanwhile, while we were doing that, we learned later that Kyras and Sabien (who were trying to get more information in town rather than in the woods) were beset upon by an elderly halfling — Bethann. Meko has apparently been missing since yesterday morning. Against her better judgment she entered Meko’s room and found a note there. The sum of it was that her brother Tsuto wanted to meet Meko to discuss “their evil father”. She was to go to the glassworks shop, “knock twice, then three, then once.”

It was about this time that our two parties reunited, and so it was that we headed over to the glassworks shop en masse. The doors were locked (it’s about 5pm, so that’s a little early) but there is smoke coming from the chimney. Rigel climbed to the roof and after looking down a couple of the skylights, returned to say that inside, she saw lots of goblins all over. Broken glass all over too.

Sedgwick went off to get the town guard (just a few buildings away). We prepared to enter the building and either kill goblins, or save Meko, or both.