Category Archives: Journal Entries

Journal entries for the Jade Regent campaign

Character: Kali

Kali’s Journal, Arodus 12-13, 4712

Arodus 12, 4712 (Kalsgard, Evening)

T

his is the second time in my life that I’ve watched someone destroy a shrine to Shelyn.

I was barely 12 years old when the Cathedral in Sandpoint burned to the ground. My bedroom faced the cluster of chapels and I remember being woken in the middle of the night by the glow of the flames and shadows flickering on the walls. I just sat there in bed, paralyzed with equal parts fascination and fear, watching as the fire spread and engulfed the entire complex. It was maybe a hundred feet away, but I could feel the heat of it through the open window. Then dad burst into my room and pulled me out.

The rest is a jumble of memories, but I do recall quite vividly the stables catching fire, followed by the White Deer. The flames encircled the homes along our block, raining hot embers into the sea as it spread. Dad said it was pure luck that so few buildings burned (and that our house was one of those spared), though I supposed those more directly impacted, like Ana, would have a different opinion.

At the time, the entire town thought it some terrible accident. Years later we learned the truth, and it was far uglier than most could imagine: Nualia had burned the cathedral and murdered the man who had raised her.

I still remember the words she spoke to me on the cliffs that evening. It gets worse.

There were reasons for what Nualia became. Her father. Sandpoint. Delek. Lamashtu. She was far from blameless, but they were all part of how she got there.

You can at least look at that fire and trace it back to her anger, no matter how distorted or misguided her thinking had become. This business in Kalsgard, though, was just a callous decision of convenience. What was the best way to slow us down, and preoccupy Uksahkka’s protectors? Destroy the shrine that sheltered her, of course. What a fine distraction.

It was also very personal. I wasn’t much of a devotee at twelve. Back then, I was still struggling with the teachings of Irori. Today was much different.

This hurt.

Two enormous earth elementals stood in the rubble and were pounding on what remained of the temple. I didn’t even stop to think: I just acted. Before the others could move, I had conjured a sphere of water ten feet across and engulfed the nearest of the two. While my friends moved in to attack the second, I rolled the ball with its prize out into the street and as far away from the shrine as the spell would allow.

I heard a strange bird call and saw the remaining earth elemental turn its attention to us, abandoning its demolition. Radella pointed out that the large raven with the red feathers was there, and that it dissolved into smoke before her eyes (but not before she put an arrow into it). Etayne and I exchanged a silent conversation, and then we both said “druid” at the same time.

Soon after, I saw the priest, Lin-Po, lying in the street, unconscious. I summoned a lantern archon to assist, first to aid him, and then to help us with the fight.

It took nearly all of us to bring the elemental down.

A thought occurred to me then: What if I hadn’t been able to stop the first one? What if we had to fight both at the same time? It makes me shudder thinking about it, but fortunately we didn’t have to find out.

We barely had to do anything with the second. The summons that was keeping it here expired shortly after my own spell did. Good enough. The point was to save Yin-Po and what was left of Shelyn’s shrine, not to have some epic battle to the death in the streets of Kalsgard. Besides, none of us wanted to be here long enough to face questions from the city guard.

I guess I wasn’t shocked when Uksahkka turned up missing. Remember that part about destroying Shelyn’s shrine as a convenient distraction? The door to the cellar that served as her safe house had been forced open. Inside, Radella found a dart laced with poison, and a black feather much like the ones we saw all over Brinewall. Much like the ones from Kikonu. We had a brief exchange about this with Yin-Po, and he suggested we may be dealing with something called a Yamabushi Tengu. They are a type of Oni; apparently the Tian demons take many forms, much as they do here. What that told me was that we have some research to do. All we’re missing is the time to do it.

And because apparently we hadn’t had enough surprises, the helmet we took from the funeral ship revealed itself to be an angel named Helgarval. Because, sure, why not?

He is a servant of Desna who had been investigating the Frozen Shadows, a criminal organization that has been infiltrating Kalsgard for years. Snorri Stone-Eye was involved with them, and the Rimerunners Guild is almost certainly one of their fronts.

Which is more or less a hint that we should be careful.

I’ll be honest here: I almost wasn’t.

Qatana and I loitered just up the block from the Rimerunners Guild building, located in the Jade Quarter along the riverfront, as Radella and Ivan broke in under the cover of invisibility. It was a long, long wait, and I kept thinking of ideas that could help distract the guards inside should something go awry. The longer I waited, the more aggressive my planning became, morphing from a distraction in case of trouble to just a way to wreck part of the building for good measure. At the top of the list was earth elementals since that seemed like poetic justice. Though mine would be considerably smaller and weaker than what we faced earlier, two or three of them could still make fast work of the masonry. Another idea was letting air elementals inside to play whirlwind, just to mess up the place. And the list went on.

See what I mean? I was letting what happened at Shelyn’s temple get the better of me, and the waiting and doing nothing was not helping.

Then Uksahkka emerged from the rear entrance, and I came to my senses. As we suspected, she had been shot with a poison dart to render her unconscious and then kidnapped. She woke up shackled in chains in a locked room in the Rimerunners Guild. Ivan and Radella had tended to her and engineered her escape without being detected, which is part of why their little foray was taking so long. I had Nihali send word to the others that we would be delayed. (As it turns out, they were dealing with their own problems: someone had implicated us in the poisoning death of a hunting dog, and that led to a very drunken confrontation with the dog’s owner in the pub where they were waiting for us. I got the short version of that story, and it was enough to convince me that the less I know about it, the better.)

Some time later, Radella and Ivan made their exit and in their hands was an impossible prize: the complete contents of the Rimerunners Guild’s secret vault. All of it liberated without raising a single guard’s suspicion that anyone had even entered the building, much less spent an hour inside looting it.

I was, and still am, stunned. I’ll admit that the bouillon is nice (I like to think of it as partial compensation for the grief these people have caused us), but the real treasure is a ledger and other business documents detailing the Guild’s affairs.

We are now looking for a place named Ravenscraeg. It’s a castle or keep of some sort, purchased from Snorri Stone-Eye three years ago, presumably while he was still living. The ledger details very large sums of money being transferred to Ravenscraeg on an ongoing basis, marked as “development expenses”. Kelda volunteered to discreetly dig around for information on Ravenscraeg (we warned her to be careful, though I think she has figured that out already), which should help since she knows the city and we don’t.

I am tired. It took hours to comb through those documents, even with Radella’s help. But I am writing because I can’t sleep. My thoughts keep returning to the shrine today. Was there something we could have done to prevent it?

I think there was. We deliberately took time to rest. We could have gone there directly after leaving the ship, but we were tired. Very, very tired. I understand the argument, and I didn’t disagree with it, but still…would that attack have happened if we had been there hours earlier? Even minutes earlier?

Part of me says that it wouldn’t have made a difference. Maybe they didn’t know where Uksahkka was, and they were following us (though that wouldn’t make me feel any better, as it would mean that we led them to her). Maybe they were going to raid the shrine anyway, and we just happened to have good timing (though not good enough). Or maybe they were just keeping an eye on her, and were forced to move because we did.

Those are all logical arguments, but they may also just be rationalizations. It’s hard to shake the feeling that we screwed up.

Arodus 13, 4712 (Kalsgard, Evening)

N

o one tried to kill us today.

The morning did not start particularly well. On our first full day in Kalsgard, Etayne spent most of her time in the Bone Quarter, keeping an eye on the caravan while also providing her services to the community. One of the people she befriended was a young Tian boy who she eventually learned was being paid to spy on us. She offered him some money to find out who was doing the asking, but he never returned. I made an offhand remark that night that our clumsy probing around had probably gotten him killed.

It turns out I was prescient. His body was found lying in the street by the river in the Jade Quarter just after sunrise. Someone had cut his throat.

On a lighter note, Kelda returned with some solid information on Ravenscrag. It is located in the cliffs bordering the Grungir Forest, a day’s ride south of Kalsgard. It’s named Ravenscrag because “only the ravens and crazy people can get to it”. I suggested we head there for some surveillance by air—specifically, by raven, which seemed apropos—but we all agreed to take a day to prepare first. We’ve been going too long without any breaks.

Origami butterfly

This meant I got to spend some time with Ameiko, which we hadn’t had much of together since Losthome. We borrowed Radella’s ring so she could move about the city without being an obvious target (which was weird because it was almost like sharing intimate details of your life with a complete stranger) and spent the day shopping with Koya for everything from art paper to clothing to some magic gear. Clothes shopping with Koya is a whole experience. Just ask Ivan.

We made three stops on the way back. The first was at a wizard academy so I could pick up a new spell we might need. The second was at what remained of the Shrine of Shelyn, where the rebuilding effort was already underway. Yin-Po was pleased to hear that we had found Uksahkka more or less unharmed and freed her from her captors, but less so to learn that the Rimerunners Guild was where she was being held. I suggested he not make this detail known.

The third stop was at the inn where we were supposedly still staying, despite having spent the last two nights with the caravan. I should have quit while we were ahead. Despite the lousy start, the day was actually going quite well, but I ruined it by insisting that we check on the rooms. To make sure the innkeeper hadn’t, say, assumed we had abandoned them and decided to sell off our stuff.

Sometime in the last 24 hours, based on when the rooms were last cleaned, intruders had forced their way into each one and searched them front to back, leaving a huge mess in their wake. Fortunately, none of us were stupid enough to leave anything valuable behind, so it was basically just our clothes that got tossed. But still. It soured my mood.

With the money raised by liquidating Snorri’s funerary treasure, three of the others and I were able to purchase rings that magically sustain us on minimal sleep and without food. They will take a week to attune, but once they do they should be a boon for our trip over the Crown by reducing the provisions we’ll need to carry. I am also learning to craft magic items of my own, and this will let me work at night, essentially giving me more hours in the day.

Speaking of food, even with the rings we were still short of our goal. Then Ivan suggested “Why not have multiple cooks?”

It was such an obvious idea that I can’t believe I had overlooked it.

 


1This is Kali spending a Hero Point.↵

Character: Olmas

Annals of the Order of the Dragon

as written by the cavalier Olmas Lurecia, himself.

Sunday, 11 Arodus

Still need to buy better ink. But I think I know how to make do wi h this for now. Dammit!

Anyway, Kali, called out, in Elvish, for me to come to her. She conjures up two horses, and quietly tells me at least one escaped out the back and we need to make sure they don’t create more trouble for us. Riding quickly in that direction, we quickly came across a mutilated body. It hadn’t reached the perimeter. Does that mean …

Something between a purr and a snarl sounded way too close, and we both turned our horses and rode back towards the house. It turns out that while these magical horses weren’t too bad, the magical lions were better and tended to gain on us. Two lions took up pursuit. On an open field, we’d have been lion food. But we both aimed for the exit with the rune, hoping that if we shot through it the lion would be trapped within. And fortunately for us, we were right.

I had a brief glimpse, I think, of Etayne in the doorway of the house looking first surprised as we approached at a high rate of speed, and then concerned as she saw why. I’m a little concerned myself that her apparent response to that was to close the door.

Meanwhile, Kali talked to Nihali, who told her that the escapees, as it were, had been handled by the cats. But she called them le pards. Dammit!

If I’m not mistaken, leopards are faster than lions. It’s good that they stopped when they did. The only other alternative would have been to try to lead them somewhere harmless (to us, like a party of arriving revelers). Which, it turns out, Nihali said was coming up the road. We took our horses off the road to quiet their hooves, and cautiously rode towards them, as much to check them out as to check for escapees meeting them.

Encountering none, we turned back before reaching the group. Returning cautiously to the perimeter of the yard, it appeared that the leopards had disappeared. Although, I suppose they could have been hiding in wait, but we both had the impression they were there for protection, not ambush.

We encountered the rest of our group exiting the house. Apparently they’d questioned Asvig and he’d died rather than answer their questions. And from all appearances, it was not his choice. His wife at first held us responsible but realized from our questions that perhaps he was wrapped up in more than she knew. Technically, the wereguild had been satisfied with Asvig’s death, but we still didn’t have the sword. We had more work ahead of us. When the rest of the group had left, they had left with the understanding that business between us and Asvig’s wife was concluded. Neither of us was happy with the result, but neither could dramatically improve on it either.

An uneasy truce. She did not know where the sword was, but if Snorri had it, it would probably be valuable. And a funeral boat is not just a means of saying goodbye .. it’s a means of taking it with you to the afterlife. Could the sword be on the boat?

About this time we heard the other party coming closer. We all hurried off into the bush. They had been preparing for the party (and a couple of them were already well prepared, if you get my meaning) so they weren’t really looking around much. We did overhear some comments about Stone-Eye that suggested whatever he’d died of had not come up suddenly, but rather had been noticeable for a while. “He ain’t been right for a few weeks” is what I recall hearing.

Moonday, 13 Arodus

Technically, it’s now Moonday, but yesterday is running smoothly into today with no interruption for sleep. We decided we needed to go to Flyn’s and let him know of our failure, but we were surprised to find when we got there that light shone from within. It was after midnight by this point, and although we’re not familiar with Fynn’s normal sleep habits, it seems late by almost any standard.

He was still awake, talking with someone by the name of Ookshaka. She looked bruised, or battered, andwsa worried that her husband Ulf had gone missing and that Asvig might be responsible. We grimly told them both that if he was responsible we’d never get a confession now …

Our interest in this was doubled as we heard more of the story fro Ookshaka. Two weeks ago, in response to our need for a guide through the north (we suspect) Asvig had imposed upon the guild for the guides to be busy for a while. Now Ulf had chosen to remain independent and claimed no allegiance to the guild, but Asvig had asked to hire him specifically for a special job over the next several weeks. Asvig was not happy when he’d refused.

And now he was missing.

But there was no body, no blood, just a strangely missing person. And it occurred to us that if the sword was on Stone-Eye’s funeral boat, maybe they’d try to get rid of Ulf the same way. It cemented our belief that we needed to inspect that boat.

Fynn and Ook looked at each other. The boat, it turned out, would be set ablaze at sunrise. There’s a good chance it had already launched, with a lengthy “fuse” so that it would be ablaze at sunrise. Ook said she could bring kayaks, however, for us to paddle out if we wished. Since the boat would be solely drifting, at the mercy of wind and tides, we stood a good chance of catching it.

Sigh. But still no rest. This will take its toll on us eventually; our spellcasters must be feeling it even more acutely.

And since, technically, that ends another day I shall report, again, that Qatana is still alive.

4am, Moonday, 13 Arodus

We found ourselves at Spearshaker’s Point, with Ook quickly explaining how one uses and balances in a kayak. Reluctantly, I left my armor at the caravan because armor and water simply don’t mix. Aside from the maintenance required after any lengthy exposure to water, there’s the whole idea that it makes me dozens of pounds heavier, in a medium where walking on the bottom is a poor choice. Ook said she’d meet us at a temple afterward and wished us luck.

The kayaks were all two-person, and we were bringing an extra one on the assumption that we’d be bringing back a sword, an extra person, or both. That meant two of us were riding solo – Sparna and Etayne. I rode with Qatana, in a half hearted attempt to keep her, well, I don’t know, I guess safe. Or maybe to stop others in the group from being annoyed by her. Or maybe to punish myself for some past or future misdeed.

Before we could launch, however, I noticed something in the water. It actually wasn’t too subtle. A giant crab was lying in the water near our kayaks, and rose up as we approached the shoreline. Apparently we looked like food, but food doesn’t bring sharp objects to dinner like we do. A tremendous amount of crab meat is available to us now … I wonder how long this will remain edible? I do like crab the few times I’ve had it.

Focus. Need to stay focused. But a little melted butter … focus.

We finally boarded the kayaks and took off, which allowed me to experience Qatana talking to me about the importance of Groetus. I reminded her that the end of the world was not happening at this instant, and that we should stay focused. But in terms of focus, I fear she had the better of me, because all I remember is replacing her words with visions of a great seafood breakfast. And regular, synchronized stroking to get us closer to the future funeral pyre that was our goal.

Etayne tipped over, and needed a little help. Otherwise, nothing of significance happened.

Finally we reached it, tying three kayaks to port and two to starboard. First item of importance was killing the “fuse” of embers that would otherwise burn through and set the boat on fire in a couple of hours. We hoped to be long gone by then, but why take the chance?

Radella and Ivan thought they heard something down below and went to check. This was an ordinary longboat, but with some planks laid across the gunwales to create an upper ‘deck’ and of course a lower one as well. Since we felt particularly vulnerable out here – none of us are really sailors – we (myself, Etayne, Kali, and Anavaru) stayed up top watching for unpleasantness while they (Rudella, Ivan, Qatana, Sparna) went under to find what was down below. We heard noises and the “corpse” topside was nothing but a mannequin.

It wasn’t too long before I spotted two boats in the distance, approaching us. They looked to be camouflaged to approach secretly, and each held four people dressed all in black. I doubt it was any local fishermen. Meanwhile, down below I caught bits of sound indicating there was a battle of some sort. Kali and I discussed how to best address the advancing figures. What we came up with (mostly her) worked very well.

When the figures got within range, she dropped rocks on them. That damaged some of them individually and their boats generally. At the same time, Nihali had been convinced to try dropping some alchemist’s fire on one of the boats. We held our breath as the flask bounced harmlessly off one boat, but then onto the other, shattering into flames.

Attackers started drinking potions of invisibility, but not being at the boat yet meant that as they entered the water, it was still apparent to our archers where they were. One, then another, then more found themselves at the gates of whatever afterlife they believed in. The very last one did in fact reach the boat, but when we offered him the opportunity to surrender, he replied, as though a mantra: “We are the shadows of the night. We are not the first and we will not be the last to come for you.” So we shot him.

Meanwhile, I was a little surprised to see our companions emerge from below carrying … well, a lot! They had not been counting, of course, but Sparna thought we’d brought up at least 12,000 gp worth of items and coins. Old Stone-Eye had apparently been some sort of undead, but true to funeral pyre form, the boat had indeed been loaded with his wealth and belongings.

But not the sword, and not Ulf. However we were able to recover from the four ninjas who had not sunk too deep …

[260] 4 things that look like eggs with delicate shells
[261] 4 potions
[262] 4 tindertwigs
[263] 4 daggers
[264] 4 MW shortbows
[265] 4 MW short shaft w/point
[266] 4 closefitting suits (MW)
[267] 4 jade raven statues
[268] MW thieves tools

We set the ship ablaze, Etayne gleefully using a spark, and made for shore. I don’t believe we got everything that was on board, but we got a good fraction of it and time’s just working against us. I am ready to take a good sleep, even though now day is breaking. Closing my eyes is all the darkness I need …

Character: Ivan

Ivan’s journal Arodus 11

Arodus 11, 4712

It has been a long day. Helva the witch and wife of the late Asvig seems to have landed on her feet. I can’t truly tell whether she is sad or happy that her husband is dead. Helva is now in charge so maybe she feels this is a good day. I asked Helva to give me some magical boots partly because they were nice and partly to see how broken up she was. It doesn’t seem to me that she was that upset about the death of her husband. Suddenly the group decided that the sword must be on stony one-eye’s funeral boat. So we headed back down the road towards the city, briefly hiding along the side of the road to let some of Asvig’s men pass. I knew the others wanted to avoid the conflict so I just let them go by unharmed. They were already pretty drunk so it seemed fine with me that for at least tonight we let them live.

Back we went to Fynn’s were we met the charming Uksahkka. Asvig’s men roughed her up pretty good and I now regret letting the second group of his men pass unharmed. Asvig’s men could have just threatened and then sent Uksahkka on her way but no they instead decided to beat this nice woman. Uksahkka was pretty beat up so I cupped her right hand between my hands and healed up some of her wounds. A highlight of the night was her look when Sparna pulled Asvig’s head out of the bag. At least we were able to give her some level of retribution.

As it turns out Uksahkka’s partner Ulf is a guide that has experience crossing the crown of the world. The problem is that Ulf is missing and he was last known to be going to Asvig’s compound two weeks ago for a job. Again we see this two weeks pattern. We also learned from Uksahkka that two weeks ago there were plenty of guides available with experience crossing the crown of the world but they all suddenly became booked. Ulf is an independent fella and it looks like they are making sure that he is not available. It is scary to think about what is after us and the influence that they must hold.

Uksahkka actually knew exactly where to find stony one-eye’s funeral boat. The thought of everyone is that both the sword and Ulf are likely on stony one-eye’s funeral boat.  I helped her up out of the chair as she had a little bit too much mead. She agreed to help us and we setup a rendezvous with Uksahkka at Spearshaker’s point.

4am Spearshaker’s point: Uksahkka brought kayaks for us to use to get to stony one-eye’s funeral boat. Luckily for us she also provided lessons on how to use the kayaks. Before leaving us Uksahkka gave me this wonderful clay token with a songbird stamped on one side. She tells us to take that token to the Shelyn temple in the Fire Quarter, hand it to them and they will take us to where she will be hiding. Kali was hyper interested in holding this clay token. She told me that this was the symbol of Shelyn. It was then that I remember seeing that symbol on my shoulder. I tugged on my armor enough so that she could see the song bird. Kali seemed a little shocked by my tattoo, I would have told her about the other tattoos but I wasn’t sure how she would react. I thought it was no big deal but I should have known that some may not be as understanding as Qatana, Sparna, Koya, and Spivey have been.

What is done is done, unless one has a spell to help people forget certain events. I am curious to learn about the gods so I asked Kali if she could tell me about Shelyn. Judging by her eagerness to tell me about Shelyn she must not be too upset about the tattoo, although I have to wonder if that would change if she knew about the others. We shared a kayak so that Kali could tell me about Shelyn on the ride out to stony one-eye’s funeral boat. Shelyn is another fascinating god but the path a Shelyn is just not for me. The love and beauty from within make some sense but I just don’t understand why the bodies displayed at the Gorum temple are not considered art. Kali tried to explain but I just didn’t get why it was not considered art.

We arrived at the funeral boat only to find a dummy double where stony one-eye should have been. We found some type of creature that Qatana says was some type of undead. I couldn’t see anything but the others told me he was nasty. Radella was pretty beat up so I provided her some healing. This was actually the first time that I have had to heal Redella and I suspect that it won’t be the last time. At least it was Redella I had to heal and not Kali, Etayne, or Anavaru.

On deck the others spotted boats approaching with Ninjas. While Sparna, Radella and Qatana found treasure and started filling the back of holding I went on deck to help the others. Once again Kali and Etayne made their big plans with Nihali dropping fire from the sky. I reminded Kali and Nahali to stay up high if they want to stay out of the path of the arrows that we will be shooting.

Kali did her stone call and we all start firing arrows. Even with the invisibility potions enough arrows were fired by us to kill them all before they reached the boat. Olmas said some stuff about allowing the last one to surrender but the last Ninja just said

“We are the shadows of the night. We surrender to none. And we won’t be the last to come for you.”

Olmas and Kali looted the bodies of the Ninjas still in the boats, the other Ninjas sunk down into the water out of sight. The rest of us went down to the treasure pile and kept putting more treasure into the bag of holding. Whether this is right or wrong we clearly should wait on selling anything until we leave Kalsgard. With this much treasure someone with the water breathing spell is going to look for whatever treasure makes it to the bottom.

The Ninjas attacking the boat makes me wonder if Helva is involved. She could have sent a message that we were heading to stony one-eye’s funeral boat. It is the only thing that makes since.

Character: Etayne

Journal Entry: What Just Happened

Oh my goodness! Oh my goodness! Oh my Goodness! A few things happened tonight that I thought never would. The first is beyond my comprehension. Growing up being beaten, belittled and pinned, I just let those things happen to me. I never once thought that maybe I could take those who did it to me. Perhaps back then I couldn’t but maybe that made me stronger. Today though I wrestled with another person and WON! It may have helped that I cast Pox Pustules on my opponent first to distract her, but I beat her anyway.

I guess I should tell what lead up to this. After we left Fynn’s place we met back with everyone and Kelda was there. To my surprise I was relieved to see her. Okay I have to admit that I have become a bit protective of her. I am the only one who can mess with her. I don’t really understand this feeling I am having. Well, she is safe and several of us were sent to investigate the Swords disappearance at Asvig’s Homestead. On the way there we got tired of a storm of ravens following us, so the group dispersed them with force.

We came up to the homestead and surrounding the manor was a ring of posts. On each post resided the image that we say on the armbands of the force that attacked us at the bridge, the “Lion”. I keep seeing this image and the term Lion does not seem like the correct term, but I am having a hard time coming up with a better name for it. These post were magical so we assumed that they would conjure the creature who’s image was on the post. Someone noticed a rune scratched out on the path. We figured this was the key to getting through. Some of us we were able to recreate it and it payed off. We got threw with no altercations.

We proceeded to the back of the home. Something was heard at the back door and it was quickly entered. When I entered it was clear what it was. I worked to help dispatch these despicable Wolves that were trying to satiate their desires on unwilling pray. We discovered that there was a funeral party going on so there was much drinking. This will hopefully work to our advantage. We made a quick plan and the door from the kitchen was opened. Flashing lights and a thick layer of fog increased our chances of getting what we needed. Sparna led the charge into the room and proceeded toward were we were told Asvig and his wife (I believe they called her a witch) would be. Ling stayed back as I to advanced toward their location. I was excited to find out about this witch. Sparna subdued Asvig as I worked my way toward his wife. Witch? Where is her Familiar? Qatana cast Hold Person on here which allowed me to get closer and I hit her with a special spell I had been working on, Pox Pustules. It hit her and it hit her hard. I could see her discomfort. I kept hearing Qatana saying something about getting a hold of her, but she was in no position to do it. I had just a moment to think when I saw her eyes glow red…she IS a witch. That hag tried to use burning gaze on me. I reached out and got a good grip on her and wrestled her to submission trying to keep control of her arms and head. We convinced her that we had things under control with some persuasion. I was feeling GREAT!

Apparently Helva, that’s the witch, thought her husband was dead and began revealing information concerning Asvig and his dealings. She was quite upset when she found out her husband was not dead. She must have felt like a fool to have been tricked, not that that was what we were trying to do. When her husband came to we asked him a question and when he was about to answer, his mouth opened and turned into a Crimson waterfall of blood. The spewing blood let us know we were getting nothing Else out of Asvig. His wife was mortified.

Seeing that everything was under control there and that the others were taking care of things I let go of Helva, and went to the front door to keep a look out. I noticed that Olmas and Kali were not in the room with everyone else. As I was looking out the door I saw a horse go by with no rider. Then I saw Olmas rush by on a second horse looking as if something were chasing him. Sure enough I saw what was chasing him. It was a couple of those figures from the posts. Then it clicked those aren’t lions, but Leopards. I promptly shut the door and informed the group what I had seen. Some seemed upset with me for closing the door, but I was sure that Olmas would be fine. We were informed by Helva as to the time that they lasted. Evidently the sword was no longer in the building so we left.

So Asvig stole the Sword for Stone Eye (the clan leader) or something. Stone Eye was said to be dead, and he is being sent out via funeral ship. Some of us believe it is on the ship. We went back to the caravan, and regrouped. Then proceeded to Fynn’s to inform him that the injustice had been repaid. When we got there he had a lady in his home who was beaten and boozed. I tried to stay calm. She gave us some information that I am sure others caught. I was just focused on trying to find out who did that to her. She thought that her partner might be on the boat with the dead guy. I was to emotional to think rationally at the time, but since she thought this she provided kayaks for us to get to the funeral boat.

We met up with her at the river where she proceeded to teach us how to use the boats. I was still focus on her beaten state to pay attention. As we were preparing to get in the kayaks, out of the misty river arose  Giant Crab. After we dispatched it. We got in the kayaks 2 by 2 except for myself and I believe Sparna who each took separate kayaks.

well I guess I should have been paying attention because soon after disembarking Ling and I ended up in the water. The kayak flipped and I struggle to stay above water. It was both terrifying and exciting at the same time feeling the power that water had. The strength to push, crush and drag large objects in its wake. The chaos that lives within its flow. by the help of the others the kayak returned to its upright position and I was retrieved from the water. Now I was wet and it was Cold.

When we got to the ship I climbed on board and dried off a bit before disabling the fire starting device. Then the most amazing thing happened I offered to use Spark to set it aflame for when we leave the ship and everyone seemed to agree. Besides lighting camp fires I have never had someone agree with me to set something on fire. I was eager to not let anything prevent this from happening so I took post watching the waters for anything unusual. I watched with great intent never wavering. Much to my pleasure nothing was coming to inhibit my raising of the ship. Then Olmas sited a boat. I kept a vigilant eye to make sure nothing was coming on my side. I with this going on I could hear fighting below. I need to do my job so I kept looking. Soon everyone was congregating at the front of the ship, but I kept watching.

Then I was summoned. Kali asked me if I had the Alchemist Fire still with me. I gave her a big grin and she knew what that meant. She said you know where I am going with this. I just Smiled Bigger. She was planning on bombing the boats. She and I arranged to have Nahli drop an Alchemist fire onto the boats below her. It was brilliant and exciting.

It all started soon there after The fireworks were dropped, rocks plummeted and arrows rained. Much destruction was heaved on boats as bolts whizzed by. I just watched in awe as there was no more for me to accomplish. One boat headed over to where our boats sat in the water. I went over there to use my spear as needed, but the need was not there. The assailants were dispatched before reaching the boat. Who ever sent them sorely miss judged their skill verses our own.

Now we are without the sword, without the guide (who I realized if he was not already dead he probably wouldn’t have been on the boat), and sleep. I know Ling and I are beginning to feel tired, but there are so many unanswered questions.

 

Character: Kali

Kali’s Journal, Arodus 12, 4712

Arodus 12 (Kalsgard, Small Hours)

I

t has been a long night and I do not see an end to it any time soon. In a few hours we meet Uksahkka at Spear-shaker’s Point for, of all things, kayak lessons (and in the dark, I might add).

Dad would be proud. Or maybe he’d just lecture me for resisting all his attempts to teach me anything involving paddles or sails. I loved being on boats when I was younger; I just had no interest in learning how to handle them. He even told me once, “One day you will regret not having learned.”

And here we are.

The definition of adulthood is realizing your parents were right about everything.

Suishen was not at Asvig’s farmhouse, and any hope of this coming to a quick conclusion has evaporated. Our only lead now is that it may be sitting on Snorri Stone-Eye’s funeral ship, scheduled to burn during his wake at dawn. I missed the interrogation of Helva and Asvig—I was more concerned with who had escaped from the hall at the time—but Helva suggested this possibility to us.

Snorri was Asvig’s Lord, or ring-giver as they are called here, and Snorri was even more closely tied to some shady dealings and this Rimerunners guild than Asvig, himself. Asvig, it seems, was just the go-to man for anything needing done that was not strictly legal (or even remotely so in some cases, I suspect) so that others would not be directly involved. Putting that sword on his lord’s funeral ship in tribute would accomplish two things at once: getting rid of it for good, and honoring the late Snorri, himself.

Except for the part where it just doesn’t make any sense.

Neither does the idea that Ulf might be imprisoned on that ship, too. At first it seemed like a real possibility, but now that I have had time to think on it, what would be the point? Asvig didn’t seem the type to play stupid games like this, especially when simply killing the man on the spot would get the job done and with a great deal more certainty. And just how hard would it be to make a body disappear in the Thanelands? We sent forty men to the bottom of the river with barely a trace, and we’ve had less practice at it. Asvig may have been a lot of things, but nothing we’ve seen suggested that he was incompetent or a fool. His only mistake seems to have been underestimating us, and to be fair, even then he was working on no information save for the fact that we existed.

So I am skeptical that we will find anything on this funeral ship save for Snorri Stone-Eye’s corpse, but it’s the only lead we have. Especially since Ulf wasn’t at Asvig’s farm, either, which just puts a capstone on this gods-be-damned perfect day.

And the raid had started so well.

With the death celebration (who are these people?) well underway, we probably could have set the yard on fire without being spotted. There was a boisterous group approaching down the road, but they were still far enough away that we had plenty of time to do this right. 

At the posts that surrounded the house, several of us put our heads together and reconstructed the rune that bypassed the summoning trap, then we quietly moved to the rear entrance to get into position.

That’s when we heard the muffled protests of one or two women, and the much louder, drunker, lecherous advances of some of the party-goers, through the door. Etayne, Radella, Qatana…they all tried to rush that door at the same time (I wanted to be right there with them, too) and within seconds we had burst through it and pounded the three accosters. They didn’t even have time to cry for help. Or beg for their lives.

After checking on the startled and frightened serving girls, we asked them about the layout of the house and where we would find Asvig. One of them actually asked us, “Are we being raided?” her eyes going wide with panic.

No, dear, it’s not a raid. We’re just here to kill everyone. Gods.

There were over a dozen of Asvig’s henchmen in the main hall, and the battle there was short but bloody. We had timed this right, though, and benefited both from the chaos spread by our spells and their half-drunken stupor. Ivan and I threw back-to-back confusion into the room with a cloud of fog and a burst of glittering dust, and then our fighters charged in and did what they do. A few seconds later, I could hear the faint sounds of doors opening in the back of the hall where startled revelers were either escaping or trying to circle around behind us to counterattack. I summoned a wolf—the choice seemed appropriate for the setting—just outside the back entrance, and he took off running almost immediately.

I took that as a cue that it was time to shut the door. And bar it.

In the main hall, it sounded like Sparna and Qatana had subdued the Longthews and forced an end to the fight, so I ran to the far end under the cover of invisibility—I hadn’t been seen yet and felt it was best that this remain the case—to look out the front door for any sign of the fugitives. That’s when I heard the sounds of lions roaring, and the screams of more men outside. So a few had gotten away, or at least tried to. I called for Olmas in Elvish, and used a spell and the pearl to conjure two horses for us to ride.

Origami Horse

“We need to find anyone who escaped, and make sure they don’t reach the others down the road,” I said as he came up to the doorway.

After the initial confusion from holding a conversation with an invisible Vudrani woman speaking in Elvish from behind a horse that wasn’t there when we arrived finally wore off, Olmas mounted up, and we rode around back to look for survivors. This was a bad idea. The survivors were two very angry lions, and they were staring right at us.

“Let’s go!” I called to Olmas, and quickly turned my mount around and fled to the front of the house. Olmas got the message and was right behind me. The lions, of course, bounded after us.

“Between the posts on the road, where we etched the rune!” I didn’t wait for his response; I just took my horse to a full run and bolted through. Fortunately, he had gotten the message.

The lions stopped just a few feet beyond the perimeter. I was hoping for that, but what if they hadn’t? Olmas had the same thought and asked me what my backup plan had been.

“To continue down the road and run them into the approaching party. And let them deal with the lions.”

Sometimes I have good ideas. I was almost disappointed that we didn’t get to try it out.

Almost.

Nihali came to me then. I asked if she had seen anyone escape from the house. She had, “But they were mauled by leopards.” Leopards? That’s when I noticed something odd about the lions prowling around the wooden posts: they had spots. That explained why the lion figures on the armbands, and on the ones on the wooden posts, and even the summoned lions themselves didn’t look so much like lions; that isn’t quite what they were. (Note to self: ask Etayne about this later.)

If anyone made it off the property, they didn’t go down the main path or stay on it. We rode a bit, just off to the side in the grass where our horses’ hooves weren’t as loud, until we were almost too close to the approaching group to safely stay out of sight. Not having found anyone, we headed back to the house—the lions or leopards or whatever they were had now vanished—and ran into our friends on their way out.

Hiding from the approaching revelers was easy as they were already drunk or well on their way to it. From the bits of conversation that we could hear, they were going for the free food and spirits, not because they had any love for Snorri Stone-Eye. They were in for a number of surprises, not the least of which was the recent change in management.

Apparently, Asvig died while being questioned, suddenly and spontaneously, by choking on his own blood. It gives me the shivers just thinking about it. Etayne and Qatana saw it happen and said it looked like some sort of geas, but not one that they had ever seen or heard of. Want proof that Asvig was mixed up with some very, very bad people? There it is.

Which is, I think, part of why Helva was willing to accept a detente. She knew Asvig was guilty. She knew Fynn had been wronged and that his claim of blood vengeance was valid. What she didn’t know was exactly how deep the hole went. Watching her husband die because the people he worked for had made sure he couldn’t talk answered that question rather dramatically.

She didn’t have to like us, or what had happened that night. But she clearly wanted to rebuild their little fiefdom with far fewer surprises; one where she would be making the decisions. More power to her, I guess. In a strange way, I am happy for her.

If she is true to her word, there will be no retributions against Fynn or us, on one condition: that we never come around these parts again. It sounds like a ridiculous cliché written out like that, but it really was her only demand. Fair enough. In due time we won’t even be on this continent. It won’t be a difficult promise to keep.

And for our part? We had made good on Fynn’s request as his proxies, gruesome as it was, but there was no sword, and no Ulf. At least I didn’t have to walk back to Kalsgard.

I won’t have to walk to Spear-shaker’s Point, either.

Which is good, because I am just so fucking exhausted.

Arodus 12 (Rimeflow River, Dawn)

E

ither we have been set up, or Uksahkka is being watched. Someone knew we would board that funeral ship before it lit, and they obviously wanted us to be on it as it burned.

Aside from Etayne’s kayak capsizing—Ling did not seem too thrilled with this development—getting over to and onto the ship was relatively easy. It was getting off shore that proved more interesting: we had just gotten our gear packed up when an enormous crab came looking for its next meal. It took us all by surprise, but we recovered quickly and brought it down. Afterwards, Qatana actually suggested that we cook it and have it for dinner. She was being completely serious.

We intercepted the ship just as it drifted past Spear-shaker’s Point and tied up our kayaks on both her port and starboard sides. The funeral ship was a longboat converted into a barge, with a cramped hold beneath the deck and the funeral pyre above. A bed of coals served as a timer. We threw those into the river to prevent any accidents and got to work.

Origami ship and canoes

It is no surprise that the raiders arrived within minutes of us. There was a narrow window in which we could pull this off, and there were only so many points along the river from which one could launch to reach the ship before the pyre was lit. That meant they knew where we would be and when, and the ninjas they sent after us only had to worry about being seen. Unfortunately for them, all that has happened today instilled a healthy dose of paranoia in the group so we had four pairs of eyes plus Nihali scanning the water for exactly this sort of interruption. Even in the foggy twilight, Olmas sighted the approaching canoes off the port stern. We had nearly a full minute to prepare for their arrival.

Down below, the other half of us had discovered that Snorri Stone-Eye had not died a peaceful death. His rotting, undead, and all-too-mobile corpse was chained up in the hold, smelling of decaying marine life. It seems his friends and family had gone to great lengths to keep this development a secret. On the funeral pyre, they maintained the illusion by covering a wooden manikin with a shroud.

What our friends didn’t find was any sign of Suishen or Ulf. Surprise. They emerged from the hold with the bad news just as the canoes were coming into range of spells and arrows.

We had two nasty surprises in place for the would-be boarders. The first was the downpour of rocks and dirt that had served me well just a few days earlier (it was all I had that could reach from this distance). The second was Nihali, who enthusiastically agreed to try dropping a vial of alchemist’s fire on one of the approaching vessels. Turns out, she has pretty good aim. I could feel her excitement as the boat caught fire.

Only one of the attackers made it to within arm’s reach of the ship, and that’s where he died.

While Suishen and Ulf weren’t on board, the morning was not a total loss. Snorri must have been well loved as he had a rather large pile of treasure to see him off to his afterlife.  We took a more practical viewpoint and figured he wouldn’t be needing it where he was going. We helped ourselves to a rather generous serving and stuffed it in the bag Sparna has been carrying.

I also learned something interesting about Ivan. Before Uksahkka left, she gave him a small clay token and said to present it at the shrine of Shelyn in the Fire Quarter when we were ready to make contact with her again. Naturally, the mention of my goddess caught my attention, and when I looked at the token I saw the unmistakable image of a songbird on one face.

“Ivan, would you mind if I held on to that?” I asked.

“Why?”

“Because it has a holy symbol on it. That songbird is the symbol of Shelyn.”

“You mean this?”

And he pulled back his tunic to reveal a tattoo of a songbird on his shoulder blade.

“I didn’t know what this meant.”

I think everyone was shocked, but none more so than I. We shared a kayak on the way out to the funeral ship, and I told him as much about her as I could in the time that we had.

One kayak over, I could hear Qatana doing the same with Olmas, only of course she was spreading the word of Groetus. She was really giving him the hard sell. It was all I could do to keep from laughing.

Character: Olmas

Annals of the Order of the Dragon

as written by the cavalier Olmas Lurecia, himself.

Oathday, 8 Arodus

Ugh. Ink vial cracked at some point.  Made a mess in my pack.  Can probably be clean d, but running low now; must be brief. Qui l not
work ng right.

Went to Ullerskad. Small.  Q tana still alive.

Fireday, 9 Arodus

Is Gorum temple in Ul erskad. Corpses not touristy.

Got maps. Ka i worr ed.  All normal.

Qatan  st ll al ve.

Starday, 10 Arodus

Arrive Kalsgard late.  Kel a happy.

Population seg egat d by caste here.  Noth ng new ther .

Qa ana  till aliv .

So ebody must sell ink he e. Th s is f c ing anno i g.

Sunday, 11 Arodus

Kelda g ne. Bumm r, she was gr win  on me.

No camp ng. City rooms! (Kas mir with car van.)

Amei o bei g touristy.  Went with to gu rd her.  Kali to .  Others went elsewhere; saw stuf .  Talke  abo t it.  Raven . Migh  find F yn.

Bought ink; not good.  Less pig ent than I’m used to; still hard
to  ead. Better tha  none at al  I s ppose.  Stil  annoy  g.

So much to rec rd. Frus rati g to b  out  f ink!

All wer  fol owed toda . Wor isom .

Kelda brou ht presen .  Nic ! Magic s abb rd!

Aft   talk, prett  sur  we ca  find  Fly .

Lots of st pid rave s ever whe e.  Nihal  says “ord nar “.

Qata a expl de birds.  B rds fly of .

Hey! Local cus om say  we can kil  Asv g Longt ews! Whol  gro p in
fav r!  Off to kil  him and r cov r swor .

Find plac .  Sneak up. Party. Battl ! Subdu  Asvig. Dies whe questioned, but not voluntarily.  Suspect magic – geas?

Wait, that last is all legible.  What’s up with …

Stupid ink. Pigment settled out?  Must shake

That’s just great. I apparently must stopper it, and shake it every single time I want to dip the quill,  and then if I’m quick to dip teh quill, it actually loads useful ink onto the quill.  If I don’t shake it, whatever they used for pigment settles back into the vial within about fifteen seconds and I get the results above.  NOW I find out.

BTW, Qatana is still alive.  Another good day.

[Apologies to you, the reader of the annals.]

Character: Etayne

Etayne’s Journal Arodus 11th

11 Arodus

It has been a few more days since I wrote in my journal. On the way here to Kelsgard we stopped in Ullerskad. A lot of our group visited the local Temple, but I decided to spend my time with my sister who said that she had seen this kind of temple before and wanted to scout out the wilderness. I enjoyed this time I got to bond with Shalelu. I got to show here some of the things I picked up from her and from my time alone. I think it is because of her that nature interests me so much.

The day before we got to Kelsgard, Kelda was rambling on about the different quarters and how great her city is…yada, yada, yada. I will have to admit though that the Bone Quarter interested me. I have a weak spot for the down trodden, so I made up my mind that I would do what I could to help those in that part of town.

The reality of it is, is that no matter how much you want to help people they need to accept your help. The moment people realize you are a witch they become more reluctant to except your aid. There were some people who were gracious enough to except my help. The worst is when you see a child in need and the parent, out of superstitions and ignorance, refuse your help. I did what I could from a distance but I am limited in my powers. Some times I think it would be better for some children to be on their own…I am happy I have Ling.

One man that I helped was very grateful for my assistance and started asking questions about people that fit the description of my companions. He told me some men paid him to get information or to locate them. I then asked him how much he was being paid. the 2 gold they offered quickly was turned to 4 gold from my counter offer of him showing me who these men were. He asked me if I would be here later. I said YES!?! What was I thinking? In fact I am sitting here waiting. I need to hide…

They man and the men questioning never showed up. Since then I have gone to the inn where Nihali informed me the group was. I found out most of them were being followed.I asked them if they had contacted Kelda to make sure she was safe…Yes, I did that. They said they had sent her a message. they also located Flyn, the man who had bought the family sword.

Several of us decided to pay the man a visit. On our way there a bind man shouted out a warning to us. I gave him a couple gold pieces and asked who it was that told him to say that. He said he did not know and that when someone that smelled like Cabbages came by to shout the warning. CABBAGES!?! I thought Qatana doesn’t smell like cabbages, then I noticed everyone staring at me. ME? Apparently I was hiding near a cabbage cart today. Kali took care of the smell with prestidigitation. What a handy little spell.

From talking with Flyn we discovered that his servants were murdered and the sword stolen and that the evidence led to Asvig. Asvig apparently lived outside of town and was also likely the one who sent the 40+ warriors after us. We figured that it was time for us to go pay him a visit.

Character: Qatana

Qatana’s journal entries for Arodus 8-11

Oathday, Arodus 8, 4712 evening
Ullerskad

After a day of uneventful travel we arrived in the small city of Ullerskad. It was late, and so we set up camp on the outskirts by the river (which we all now viewed with suspicion) and I made dinner. Kalsgard is a day and a half travel west from here, and because we plan to arrive in the city at sunset, we have tomorrow morning in Ullerskad to do with as we please.

As usual, Kali has a long list of must do tasks, but it feels more like a holiday than a work day to me.

Fireday, Arodus 9, 4712 evening
On the banks of the Rimeflow, one day from Kalsgard

There is a rather large temple dedicated to Gorum in Ullerskad which many of us decided to visit. It was rather austere and seemed more like a fortress than a church, but then I guess that’s what you get from a diety whose sole purpose is to encourage combat. Not good versus evil or right over wrong combat, but just combat for the sake of combat. This is rather arbitrary and cruel, and church doctrine states that when all warfare stops, Gorum will cease to exist.

Good riddance.

Next to the temple is a grove, and hanging from the trees are corpses of all kinds. We asked and found that these were sacrifices made to Gorum.

Gorum is not considered an evil god, but he is clearly cruel and heartless. Word of this place would serve no better purpose than to spread enthusiasm for Groetus and the end of the world. I spent the rest of the morning sketching what I saw to share with others as the occasion sees fit.

Kali and Sandru spent their time talking to guides and buying maps for our trek across “The Crown of the World.” Kali seems upset by the sheer magnitude of the ice over which we must cross for many leagues, and is driving herself crazy with the logistics of successfully making such a crossing… possibly in winter.

I still think we should have gone for a sea route. The shortest distance is not always the quickest, or the easiest, or the surest.

Starday, Arodus 10, 4712 evening
Bone Quarter, Kalsgard

We spent the day traveling to Kalsgard, and on the way Kelda shared some tidbits about her home.

Kalsgard is a walled city surrounded by farmlands. The region is hostile, and so the city walls are tall and thick, and farmers either return to the safety of the walls at the end of each day, or dwell in fortified manor houses.

Kalsgard is divided into districts, which the locals call “quarters” even though there are more than four. The quarters are separated by walls, but unlike the main city walls, these have been breached over the years to make travel and commerce more convenient.

The Bone Quarter is the poor section of town, but it is also where visiting caravans stay. The inhabitants look down on the people who arrive in the caravans, and so we should not expect a warm welcome.

The Jade Quarter is where the people from Tien live, who usually remain isolated in their own little part of town.

The Amber Quarter is where goods are crafted, with a large presence of skilled jewellers. Most of the citizens wear some jewelery (some more than is tasteful, I have already noticed) and each clan has its own design.

The Fire Quarter is the rowdy district, with pubs, brothels, gambling halls and such.

The Ice Quarter is the center of the city’s trade, and it is also where the Runestone sits. This large chunk of rock marks where the city of Kalsgard was founded more than 5,000 years ago.

The Horn Quarter is where the farmers live and sell their goods. Kelda gazed off into space at this point, mumbling something about “honey” in a dreamy voice.

The Oak Quarter is home to lumber mills and shipwrights. This is where Kelda’s family lives.

The Stone Quarter is a quary, and is where the stone and metal smiths live and work, but there is a temple to Torag here too.

The Ivory Quarter is the business district, which is also where the trade guilds are located.

There is an under city where much Kalsgard’s dwarven population dwell and work. Dwarves are held in high esteem here, because of their reputation as excellent smiths and their prowess in battle.

By sunset we had passed through the city gates and circled the wagons on a grassy field somewhat away from the more squalid parts of the quarter. Conflicting smells of smoke, hay, horse manure, rotting vegetation (or was it just cabbage?), and chamber pots mingled and worked their way into our clothing and hair

Sunday, Arodus 10, 4712 late afternoon
South of Kalsgard

Kelda wished us well and left for her home in the Oak Quarter along the river.

We rented rooms at an inn in the Ivory Quarter (“Sven’s Honorable Retreat”) in order to make a more favorable impression on the locals, and then went over our list of things to accomplish in Kalsgard (thanks, Kali). Etayne and Ana remained in the Bone Quarter to guard the caravan.

We needed to find the person to whom Ameiko’s grandfather had sold the family sword. Fortunately we have a name (Fyn Snaevald) whom we can ask after around the trade guilds. Kali and Sandru would do this, but first Ameiko insisted on going to the Jade Quarter to… I don’t know, mingle?

This seemed like a bad idea and a waste of valuable time, but Kali and Olmas accompanied her on her social call. And while Ameiko did take the precation of changing her appearance via a magic ring, an ever growing flock of ravens followed her around wherever she went. Eventually she admitted defeat and returned to the inn, where she sulked in her room.

Kali was now free to go with Sandru to the Ivory Quarter to find out about Flyn.

Radella and Sparna had taken off early to check out the Under City, and snoop about town to see what they could find.

Spivey and Koya seemed to think we were on vacation, and went into the market to shop. Ivan went along as an escort, but did not seem overly thrilled.

Shalelu and I went to the Fire District to investigate the armbands our attackers had worn.

The Fire Quarter was clearly best seen at night, when darkness hides the ugly sorted truth and warm lamp light casts everything and everyone with a healthy and inviting glow.

In the harsh bright light of day the reality was far less welcoming. Dirty and often hastily constructed buildings crowded in upon one another, creating a tangled warren of cobbled passageways, and leaning drunkenly against each other. The predominant smell was from the vomit and urine that coated the lower walls and slushed out onto the pathways.

But the bars were still open for business, and stepping over the slumped form of a man sleeping off the excesses of the night before in the doorway, we entered one such fine establishment.

It was dark within, for there were no open windows, and a smokey fire provided the only light and thankfully masked the most offensive of the quarter’s aromas. We sidled up to the bar and ordered drinks.

I put a silver coin on the counter to pay for the drinks, and followed that with its gold cousin, upon which I kept my finger. This caught the eye and interest of the barkeep, and I drew forth an armband.

“I found this on the bank of the river some days ago, and want to return it to its owner.”

The man looked a little startled, and stuttered, “Th, th, that’s the symbol of Asvig Longthews. He has a lot of men, and each wears that armband.” He then lowered his voice, as if realizing he shouldn’t be heard talking so freely about such things, and offered, “He’s a powerful chieftain in these parts and is best left alone.”

He would say no more to us about Longthews or anything else, and so we left and worked our way over to a higher end of the quarter.

From the outside “The Lustful Gnome” was relatively clean, and so I asked Shalelu, “What about this one?” She cast a scornful glance at the garishly painted sign depicting a gnome peeping through a window, with one hand down his trousers and the other making a lewd gesture, and replied, “Sure, this is just the sort of place where I want to spend my morning.” Takoda quipped an encouraging, “Perfect!”, and we went in.

The bar stretched along the entire length of the entry hall, at the end of which steps led up to the private chambers above. A few bleary eyed locals were sitting at one end and a dwarf snored loudly at the other. We took a pair of stools in the middle, and I immediately set out two gold coins.

“What’ll ya have?” asked a dapper little man with a towel draped over one arm, eyeing the gold eagerly.

Quietly I replied, “We need to return something to Asvig Longthews, but do not know where he lives.”

The dapper man hesitated, and from the dwarf end of the bar came a tremendous roaring loud greasy honk of a fart. Shalelu whispered urgently in my ear, “We really want to move this along a little faster…”

I put another two coins on the counter, and our well dressed server quietly said, “His estate is about a two hour walk south of town.” and the coins vanished into his vest pocket.

We made good our escape, just in the nick of time judging from the groans and shouts of protest from the patrons as the noisome cloud of dwarven effluent filled the bar.

We all met up back in our rooms at Sven’s, where we exchanged news. Kali and Sandru had found where Flyn lived (and Kali had apparently established a contract between her family’s trading company and a local guild). Radella and Sparna found nothing of interest in the Under City, but while wondering about they noticed a boy keeping a watch on Koya and her party.

When captured, the would be spy said he had been paid to leave notes about our activities in a rain barrel on a specific corner. When Ivan and company checked, the barrel was gone.

Ivan then shot an evil grin my way and said, “We went shopping for clothes, and we got you something too!” He pulled out a pair of trousers and a blouse of purple and green. My first thought was to reject these outright, but Pookie chimed in, “Ooh, what bright colors. People will pay attention to you when you wear those while teaching about Groetus.” Great idea! I enthusiastically accepted the clothes, and thanked Koya, Spivey and Ivan for thinking of me.

We needed to get to Flyn’s before whoever was watching us did, but at the same time we did not want to lead Koya or Spivey into a dangerous situation. Olmas agreed to accompany them back to the caravan and exchange places with Etayne. I think he was missing his horse. We also sent word to Kelda that she was being watched and in danger.

When she arrived Etayne told us an interesting story of her morning. A man came over and warned her that we were being watched, and that word had spread about the quarter describing each of us and offering coin in exchange for news of our actions. She gave him some gold coins, and he agreed to return with more information about the people asking after us. She hid in an out of the way spot waiting, but the man never returned.

We made our way to Flyn’s house, but a few blocks away an old blind beggar croaked, “They know who you are and they are coming for you.” We asked him what he meant, and he said that someone paid him (using Menkai coins) to say that line when someone who smelled like cabbage came by.

I took a quick sniff and looked at Etayne. “What? When I was hiding in the Bone District I must have ducked behind a cart of cabbages.” Timber unhelpfully added, “And I thought that dwarf smelled bad.”

The good news was that Flyn was still alive after all these years (and after all we had encountered today) and he remembered buying the sword from Ameiko’s grandfather. The sword’s name was Avril’s Hammer, and he purchased items like that to sell to collectors. But this sword was special, and he kept it above the mantle place.

We looked at the indicated spot to see hooks where a sword had once hung, and turned expectantly back to Flyn. Just two weeks earlier someone had broken into his house while he was out, killed all of his servants, and stole the sword. One of his servants was barely alive when he returned, but the only thing he said was, “Pay the lion’s due!” before dying.

We mentioned that we suspected Asvig Longthews was behind it, and Flyn replied that if it were true, then he was within his rights to claim blood vengeance against Asvig. Apparently this legally (or at least socially or culturally) allows one to take the law into ones own hands when someone has done you great harm (and refuses to compensate you).

Flyn said if we brought him Asvig’s head (and the sword), he would give us the sword.

And because Asvig sent his men to slay us, we too held this right against him, which pretty much meant we could deal with Longthews as we saw fit. And no time was better than the present, so we thanked Flyn and returned to the caravan to gather Olmas and Ana.

Kelda was waiting there for us with a gift. She thanked us for the warning (she had thought she was being watched), and once again thanked us for saving her life in Brinewall and accompanying her home. She bowed, turned and walked off.

[256] scabbard. Once per day when a sword is drawn it receives an attack & damage bonus:
+1 for 10 rounds
+2 for 5 rounds
+3 for 3 rounds
+4 for 1 round

On our way south we noticed that a flock of ravens was following us. Kali’s own raven, Nihali, said they were just a family of ravens. It was odd that they were following us, but she could neither see nor sense anything wrong or unusual about them.

Unusual or not they were clearly spying on us for some purpose, and this would not do for what was supposed to be a stealth mission. We casually walked up to a tree where most of the ravens had come to roost, and I set off a Sound Burst in their midst. A few arrows later and the flock had dispersed, with the ravens flying back to Kalsgard.

The road led right to Asvig’s estate, which we could see through the trees some distance ahead. We approached it from the woods on our left, and could see a large house had been built in a clearing, which was surrounded by a ring of large and tall wooden posts. At the top of each was carved the head of a lion, much like the ones on the armbands.

We discovered that a magical trap was set upon each post, with the space in between acting as a trigger. We debated various ways of getting past when Sparna pointed to where the road passed through the ring. A symbol had been drawn on the ground, but had been brushed away… but hastily, by someone in a hurry, and so much of the rune was still visible.

I have sketched the rune on some paper, and we think we can redraw it when we want to enter the circle. But that will wait until after dusk. From where we are hiding we could hear the sounds of a riotous party well underway, but we want the cover of darkness before moving in.

 

Character: Ivan

Ivan’s Journal, Arodus 11

Kalsgard is an exciting new city to explore and the day started with such promise. Kelda has finally made it home and she said her goodbyes. I am glad that we could assist her on the journey home but I will miss Kelda.

Someone decided that we should split up to improve our chances of locating Fynn. The others were deciding who was going where when I overheard Koya and Spivey talking about going fabric shopping. I was really tempted to go with Sparna and Radella to the undercity but I can’t just let Koya and Spivey go out without someone to protect them.

I said “I will go with Koya and Spivey to make sure they are safe”

Spivey rejoiced “Oh good Ivan can help us carry the fabric back to the caravan”

I thought a trip over to the Amber quarter to do some shopping didn’t sound all that bad. We rounded the corner onto a street that was obviously the beginning of a long row of city blocks congested with shops and cart vendors. The first shop right in front of us was a fabric merchant and I thought what great luck. We entered the fabric shop and I watched as Koya and Spivey excitedly looked over every piece of fabric in the shop. It seemed to me that they had narrowed it down to a few choices. The way they were talking it was just a matter of deciding which one to buy.

I enthusiastically said “That’s great you found exactly what you wanted at the first store”

Koya looked into my eyes and calmly said “oh you are such a dear. We can’t just buy this without seeing what the other merchants have to offer”

I counted 22 shops just on this block alone most of which did not sell fabric but that did not stop Koya and Spivey from enthusiastically looking to see what special treasures could be found within every shop and cart on the block.  As we moved to the next block it was painfully obvious that we were going to run out of time in the day long before we run out of shops. But to my surprise the second shop on this block was the shop that Koya and Spivey found material that they fell in love with. Two of the fabrics that they picked out looked the same to me.

When I said “aren’t these two fabrics the same?”

With Koya on one side of me and Spivey on the other I am pretty sure they both said something about the hue and maybe the something threading being different. I just nodded my head and kept quiet. I was prepared to carry there treasures and move onto the next shop when I heard

Koya enthusiastically exclaim

“We must find a new outfit for Ivan and there are so many wonderful clothes here for Ivan to try on.”

Spivey enthusiastically responded with “oh yes there are so many wonderful colors”

The whole situation instantly spiraled out of control. Clothes were everywhere as Koya and Spivey with the help of the shop keeper kept finding new exciting Shirts and pants that I just had to try on. I have never seen two people so excited about clothes and apparently I needed to enjoy the whole experience. The dressing room quickly became crowded as the three of them barged in and started to stage even more stuff from the back room. I couldn’t even get one set of clothes on before Koya was handing me a new set of clothes to try on. I couldn’t tell if I was putting on the same clothes or new ones as they all looked the same to me. I was pulling off one set of clothes and putting the next set of clothes on as fast as I could and I still couldn’t keep up with them. At least I was out of sight from the door and front window, although some privacy would have been nice.

After what felt like days of trying on clothes we finally reached the end. I looked up to see Koya and Spivey looking through the pile of clothes.

I heard Koya say something like “I kind of like the one with those purple things in it”

Spivey responded with “That was pretty but what about the one with the green hue”

Koya responded with “Oh I like that one too. Maybe Ivan just needs more than one set of new clothes”

I watched as Koya laid out clothes on the table in front of her. I could see that they were debating between clothes that I swear were the same. It is then that I noticed they had laid out 7 sets of clothes and that there was a huge pile of clothes on the other table. The shop keeper emerged from the back room once again with even more clothes. I watched as Koya took one of these new sets of clothes from the pile of clothes that the shop keeper was carrying.

I almost jumped out of my skin when Koya exclaimed “This is it. These are the clothes for Ivan”

Spivey responded with “Oh yes those are perfect for Ivan”

I looked over at the large pile of clothes that I had just tried on and wanted to cry but I calmed myself, took a deep breath, and proceeded to put hopefully these last set of clothes on. It felt a little creepy having the three of them impatiently watch me dress.

I heard Koya say “Oh yes this is definitely Ivan”

Spivey responded with “I love the way the colors contrast with his eyes”

Shop keeper added “Oh yes the clothes are wonderful. Ivan I think you are really going to enjoy these new clothes. These two have wonderful taste.”

I heard the Shop keeper also say “Would you like to wear them or should I wrap them up?”

I quickly responded with “I will be doing stuff later that would likely ah stain the clothes so wrap them up”

I thought we were once again done in this shop when I heard Spivey say “Qatana could use some new clothes too”

Unfortunately Koya responded with “That’s a great idea.”

I just wanted to get out of this nightmare. The two of them quickly pick up 3 darkish purple outfits that looked the same and started debating which one to get Qatana. During this lull I asked the shop keeper about Fynn. To my surprise Fynn was a regular customer of his and the shop keeper provided me with directions to his house. By the time I had finished getting the directions to Fynn’s house Koya and Spivey had picked out an outfit for Qatana. That bitch Qatana! It is not fair that Qatana didn’t even have to try on any clothes. They should have taken Qatana shopping so that she can have the full shopping experience.

We paid for our new treasures and as we headed towards the door I overheard Koya and Spivey talking with the shop keeper.

I shuttered when I heard the shop keeper say “Oliva’s two blocks down always has the best jewelry and she will have the perfect jewelry to match your new fabrics”

Shop keepers are without question the evilest people on the planet.

As we exited the shop I noticed someone watching Koya. It seemed very odd that he would be doing such as poor job of hiding this fact. It was then that I noticed Radella and Sparna were nearby and they also noticed this person watching Koya.

I whispered to Koya “Koya we have someone that is following you. I need to get you back to the inn to keep you safe. Sparna and Radella are also very nearby so they will help.”

I led this guy down an alleyway and then started heading towards him. In his attempt to get away he ran right into Radella and Sparna. This guy was hired to follow us. He was actually given descriptions of everyone in the group including Ameiko. We told him to leave one last note and then go back to his life. He provided us with details on how to find the barrel

We decided it would be best if I went with Radella and Sparna headed back to the inn with Koya and Spivey.

I said “Koya, Spivey I want to thank both of you for picking out these new wonderful clothes. It is still not safe but I really need to go with Radella. Can you both please go back to the inn with Sparna.”

Radella and I started to follow this guy but as soon as he was clearly not heading to the barrel we instead headed to the location of the barrel. It was very obvious that someone had recently taken the barrel. If they can watch us without following why would they need to hire people that obviously are not trained to follow anybody? Someone seems to be playing a game with us. It was then that we decided that we needed to get back to the Inn. Radella and I made our way back to the Inn.

Character: Ivan

Ivan’s journal, Arodus 9

Ivan and the temple of Gorum

We arrived in Ullerskald last night and today headed off to see the temple to Gorum.  It was fascinating to see that in the template of Gorum they honor great Ullerskald warriors by hanging the corpses of their combatants as trophies. I had never thought about doing this but it does send a clear message. The others moved on past the display but I stood there enjoying the moment. With the smell I am not sure if I would want to eat lunch here, but it is still interesting.

Kali seems to like the tree and the water. It is cool that there seems to be some type of magic keeping the tree green year round even in the cold of the northern winters but I found myself caught up in the enjoyment of learning more about the beliefs of those that follow Gorum. Walking through the gallery with the portraits of hero’s it was quickly obvious that all of the hero’s had impressive armor (a lot of them with spikes) and metal weapons. I expected an axe here or there but did not find anything with a wooden handle. Some guy in fancy armor and fancy clothes was walking by so I asked him why everyone is using swords and what is up with the armor.

He very politely said “The iron god and those the follow this path view strength and determination over fame; battle is the true calling of those that follow Gorum. The true believers forsake non-metal weapons and armor.”

I said “I have been having these dreams about going into battle in a breastplate and carrying a glowing greatsword that was adorn with a symbol that until today I had not realized was the symbol of Gorum. Actually the sword looked just like the one in the picture.”

The man said “Well the greatsword is the favored weapon of Gorum. Maybe you are destined to be one of us.”

I said “I tried to get a longbow made from metal in Magnimar but all of the bow makers just told me it was not possible. Do you have people that can create a longbow out of metal?”

The man said “I am not aware of anyone ever asking for a longbow to be made out of metal. Following ones true path is not easy and sometime sacrifices must be made.”

I said “So I get the whole metal armor thing now but what is up with the spikes”

The man said “The metal spikes are part our devotion to Gorum. I can arrange to have one of our priests initiate you into the faith. Clearly Gorum has guided you too us. Not everyone has the great skill to be a warrior or a cleric but I am sure there is a place here for you.”

I started speaking without thinking “I could never be a cleric. The whole having to decide each day which spells you can cast. I prefer to just cast the spell when I need it rather than having to decide in the morning which spells I am going to use today”

I stopped talking when I noticed that the man was looking at me with a surprised look on his face.

I said “I have to go and for the record Kali is the one who guided me here”

The man said “Clearly you are not ready yet. We will be here when you are ready”

I headed back to the Caravan and waited there for the others to return.

Character: Kali

Communique

Arodus 9, 4712

To:
Nassim Goods
Dockway District
Magnimar, Varisia

From:
Herolvur Andahlen
Kalsgard, Thanelands

Sirs,

Thank you for your timely response. Please send at your earliest convenience a final quote for the following, with shipping terms as discussed previously.

Qty Item Number Description
2# 187-6-67 Assorted dried spices
2 units 77-6-32 Wool rugs
8# 191-8-30 Ivory, unworked
2 units 105-4-70 Silk textile bolts, assorted red, org
4 units 105-4-71 Silk textile bolts, assorted ylw, grn
4 units 105-4-72 Silk textile bolts, assorted colors
1 unit 105-4-73 Silk textile bolts, assorted metallic
2 gal 211-4-5 Assorted fragrances
8 oz 54-1-58 Rough garnets, assorted
1 unit 120-2-31 Assorted textiles, patterned
1 unit 104-4-1 Assorted embroidered textiles
1# 249-3-1 Dye powder, red
2 gal 249-7-19 Ink, black

Warm Regards,
Herolvur

Character: Kali

Kali’s Journal, Arodus 8-11, 4712

Arodus 8 (Ullerskad, Night)

W

e left the Skalsbridge behind us, a picturesque scene of tranquility belying the night’s events. Few traces remained of the dead men that littered the bottom of the Thundering River: scars along the riverbank where their boat came ashore, trampled grass and soil, the occasional boot print in the dirt. We covered up what we could, using both labor and magic. If someone looked close enough, they’d probably see the signs, but it was good enough for the casual eye.

The raven flew off shortly before the attack began last night, and as far as we know it hasn’t returned since. This is fine by me. It implies that news of the failed ambush won’t travel much faster than we do. They, whoever they are, won’t know something is wrong until the Aril’s Hammer fails to put into port.

We are spending the night in Ullerskad, just a day and a half east of Kalsgard. It is a significant trading city for its size, and apparently the home to numerous wealthy merchants both still in business and retired. Mom and dad would feel at home here if it weren’t so gods-be-damned cold in the winter. Perhaps this is why our only trip to the Kingdoms, which happened when I was about 8 years old, was our only trip to the Kingdoms.

Arodus 9 (Ullerskad, Noon)

O

ne of the notable landmarks in Ullerskad is the temple to Gorum. I have virtually nothing in common with the god of battle, but I was curious enough to visit before we left.

I was not sure what to expect, of course, but I was not expecting what I saw. The temple itself—a large, gold-adorned building—stood next to a grove of trees, and from these trees hung the corpses of both animals and men. I asked an acolyte about their significance. He said, “The animals are sacrifices to Gorum. The men are enemies of Ullerskad who fell to our warriors in battle.”

At the center of the grove was a massive yew tree (the largest I have ever seen), its expansive branches covered in lush, green leaves. The acolyte added, “These leaves stay green all year long, even through the harshest winters. It is a very sacred place.”

I couldn’t argue with that.

Shalelu seemed less impressed. When asked for her opinion, she replied, “I have seen this kind of thing before.”

I couldn’t argue with that, either.

Sandru and I spent some time researching the Crown of the World. The real experts are in Kalsgard, but there are enough knowledgeable people here to give us a picture of what we are facing, and that picture is sobering. The trip is some 3,000 miles, with nearly half of that over what is called the High Ice. That is the most treacherous part: 1,500 miles of frozen desert. One thousand, five hundred miles!

At our most efficient, we travel just shy of 50 miles in a day. The math doesn’t lie: we can’t carry enough provisions to cross the High Ice.

Even more troubling is the weather. It’s called the High Ice because it is an Arctic plateau. At that altitude, the temperatures rarely rise above freezing in the summer and are much lower in winter. We have been advised to wait until next year to start our journey: the season for crossing the Crown begins in early spring and lasts only a few weeks. Leave during that window, and you are on the ice now, while the conditions are at their best. We are simply three months too late (or nine months too early) to set out.

At least we will have plenty of time to find a solution to our looming food problem.

Arodus 10 (Kalsgard, Night)

W

e arrived in Kalsgard just as the sun was setting. The city is the largest in the Linnorm Kingdoms, and also its oldest. Its shipyards are well known throughout Avistan and have a reputation for producing some of the finest longships money can buy, almost certainly including the one sitting at the bottom of the river under the Skalsbridge. The city itself is divided into nine Quarters separated by walls that are more permeable than they appear. It’s also strikingly cosmopolitan with a richly diverse population. Though it’s been nearly 15 years since I was last here, it is the latter (and the shipyards) that I remember.

Kelda pointed us towards the Bone Quarter. It is the poorest district in the city but it also has the most open space, and that combination makes it an attractive place to put things that no one wants to see or deal with. Caravans, especially those from Varisia, very much fall into that category. That level of anonymity and disregard is fine with us. We are staying here tonight, but tomorrow some of us will find lodging in a nicer Quarter so that we can come and go without drawing unwanted attention to the caravan.

Speaking of Kelda, she has chosen to return home in the morning and won’t be continuing on with us. I am not surprised; she did not sign up to be an heir to a kingdom she has no connection to (not that we signed up for that, either, but we all have ties to Ameiko in some fashion). And after what has happened in just the past couple of weeks? I can’t say that I blame her.

I’ll miss having her with us, of course, but I won’t miss Etayne’s antics. So there is that to look forward to.

Arodus 11 (Kalsgard, Midday)

T

he day is barely half over and already it has been a huge mess. We are being followed, we are seeing flocks of crows everywhere we go, people are asking questions about us, and we are being harassed by street urchins paid in copper. It is unsettling and grows more so with each hour.

We secured rooms at an inn in the Amber Quarter and split up to cover as much ground as we could. Sandru and I set out for the merchant guilds in search of Fynn Snaevald, while Ameiko planned to visit the Jade Quarter to learn what she could about Minkai. 

It was the latter that presented something of a problem. Ameiko does not always think things through. “Are you sure it’s wise to just wander around the city with people watching for us?” I asked her before she set out.

She chuckled. “What are you worried about? No one here knows who I am.”

“Someone arranged that ambush, and we’ve been followed by a giant raven for days. They may know quite a bit about us.”

“Well, what do you suggest?” she asked, clearly a little irritated with me. She was eager to explore the city, especially after having missed out on the action in Brinewall. There would be no talking her out of the idea, and to be honest, I wasn’t going to try and stop her, either. What she proposed actually made a great deal of sense. It’s just that we needed to be cautious about it.

“Why not borrow Radella’s ring? Then you won’t have to look like you.” With that, she could alter her appearance essentially at will.

I occasionally have good ideas.

That little success was soon overshadowed by my attempt to get information from the Seven Lands Guild in the Ivory Quarter. Sandru was not happy with me. He’d never say it, of course—he’s too much of a gentleman—but I could tell. Though I looked my part and certainly knew enough about the business, I was not at all prepared for the game of pretending to be something I am not. Afterward, he gave me a quick summary of what I had done wrong.

“It’s not enough to know how to be a merchant. You have to know the part you are playing. They aren’t going to quiz you on your knowledge; they are going to ask questions about you, your business, and what you want from them. You need to anticipate those questions and have answers, and you need to engage with them confidently.

“Think about who you are, where you are from, what it is you need, why you need to speak to them, and what they can do for you. Also, try and relate that to what you really want to find out from them: in this case, how did you know Fynn, and why did it make sense for you to ask about him?

“Also, next time, don’t use your real name.”

So, just those issues, then.

Fortunately, my clumsiness didn’t do any lasting damage, and we managed to get directions to Fynn’s house.

On the way back to the inn, we noticed the crows. They were all over the city, of course, but while they were just scenery before, now they were flocking near us in numbers that seemed unusual. As the others straggled in over the next hour or two, they had similar observations: crows appearing in increasing numbers, lining up on rooftops to follow their progress across the city. I brought Nihali in and asked for her opinion.

“They are just crows,” she said. This was obviously not helpful.

“Is there anything unnatural about them?”

Her reply was immediate. “No. They are a normal flock of crows. The only thing that is unusual is that they are following you and your friends.”

“Do they pay attention to you? Or make you nervous?”

“No. They ignore me.”

The crows were just the beginning. Radella and Sparna were on their way back to the inn when they happened to spot Koya in one of the markets (Koya dresses in colors so vivid she stands out even in Varisia), only she was being watched and followed by a young Tian boy. They managed to discreetly get word to Ivan, and together they arranged an ambush to confront him. When cornered and questioned, he confessed that he had been paid to tail us, gather information about our activities, and leave his notes at a drop elsewhere in the city. He had descriptions of everyone, including Ameiko (though undisguised, so the ring would at least keep her identity safe). They followed him discreetly with hopes of catching his handler, but he or she had been alerted somehow and they came back empty-handed.

Qatana and Shalelu, meanwhile, had learned that our armbands belong to one Asvig Longthews, but only after spreading a lot of gold around. Why? Because almost no one wanted to talk about armbands, lions, or Asvig himself, even after we had learned his name. They practically backed away from her.

At the caravan, Etayne learned from another Tian boy that people had been asking questions about us, and knew we had been making inquiries and dropping coins around the city to get answers. So, our attempts to gather information weren’t just attracting attention; they were actively alerting the people who were watching for us.

All these eyes on us, the constant spying, the mind games…it is unnerving. As a precaution, we have sent word to Kelda that we need to see her so that we can warn her. After all, they have her description, too.

At least we learned what we needed to learn. We have Asvig’s name. We know where we can find Fynn. And as an added bonus, Ivan has a fabulously stylish new traveling outfit, courtesy of Koya (the old woman knows clothing, and Ivan was absolutely in need).

We leave for Fynn’s residence shortly. Hopefully, he will agree to see us. We could use the change in fortune.

Arodus 11 (Farmlands south of Kalsgard, Late afternoon)

Asvig’s farmhouse sits just a short distance from us. Inside, we can hear the sounds of a loud, almost raucous, celebration and feast that is just getting underway. It provided a convenient cover while we scouted the grounds and came up with our plan.

Origami Lion

The house is surrounded by a ring of wooden posts, each one bearing a stylized lion’s head that has been etched into it. The engravings match those on the armbands, though being much larger it’s now obvious that the artist had probably never actually seen a lion before, which I suppose is hardly surprising given where we are. More interesting is the magic aura that each one radiates: a conjuration spell, almost certainly a form of summoning. Our suspicion is that whoever breaches the perimeter will find themselves face to face with one or more angry cats.

I offered that the armbands might be important, but we also found markings on the road running between two of the posts on the way to the house which suggest that someone had drawn a rune of some sort in the dirt, and then hastily (and sloppily) scratched it out. Sparna thinks that the rune might allow someone to pass without triggering the spell. It’s a good idea, and one that we’ll try first.

We aren’t moving in until dusk, though. The revelry ensures our advance won’t be heard, but while the sun is up we can easily be seen should someone choose to step outside for a break from the noise. It’s a chance we can’t take. Besides, the longer we wait, the less prepared the dinner guests will be for a fight. With any luck, some of them will even be drunk (and from the sounds of it, a few are well on their way there). There’s also a certain symmetry in ambushing Asvig and his men after dark.

One of the few things that went right today was our meeting with Fynn. He wasn’t just home: he answered the door and invited us in. As soon as we mentioned Suishen, he took a closer look at Ameiko and then made the connection.

He remembered purchasing the sword from her grandfather—it was 60 years ago, but I guess you don’t forget a unique event like that—and he’d kept it on his mantle ever since. Then, about two weeks ago, he came home to find his house broken into, his servants dead or dying, and Suishen stolen. He didn’t think much of it at the time, but one of his servants had said something about “paying the lion’s due” before succumbing to his injuries. We showed him one of the armbands, and suddenly we had a second connection to Asvig.

Who is Asvig? A local clan leader of sorts known to have a large number of henchmen, followers, guards, or hired thugs. You can take your pick from those, as any or all of them seem to apply.

We told Fynn the story of our ambush at the Skalsbridge. He recognized the name of the boat. He said the Aril’s Hammer belongs to the Rimerunner’s Guild, which is located in the Jade Quarter. So Asvig either rented it for the attack, or was hired directly and given use of it.

And if all that wasn’t enough? Fynn had another visitor with them: a Varki woman named Uksahkka, who just happened to be business partners with one Ulf Gormundir. Ulf is a Crown guide, which would be fantastic for us, except he went missing while visiting Asvig’s farmhouse. She thinks he’s being held there against his will, but of course she lacks any proof of that.

So it seems we are not the only ones with a grievance against Asvig. He has been a busy man.

Traditions of the Ulfen people include that of the weregild, a value placed on people or property. If any harm comes to a member of your family or trust, or if any of your possessions are stolen, you are entitled to compensation from the transgressor. If no weregild is paid, then you may choose to seek a blood vengeance, which is a fancy way of saying that you can legally kill them. It’s a ridiculously barbaric way to resolve disputes, especially since all that is required to seek blood vengeance is to simply say that you are seeking blood vengeance and believe that you are right. (Though I suppose if you are later proven to be wrong, the victim’s family can always seek blood vengeance, but I digress.)

Unlike Uksahkka, Fynn did have hard evidence against Asvig, and he had not been offered a weregild. Given the enormity of the crime—several people are dead—he was ready to jump straight to the end, anyway.

You don’t see too many nonagenarian humans, Ulfen or otherwise, pursuing a blood vengeance, and that is where we come in. In exchange for Suishen, assuming we recover it, we are acting as Fynn’s proxies in this matter. I am still wrapping my head around it: we have the quasi-legal authority to just barge in there and execute Asvig and anyone who stands in our way.

And people call Varisia a wild frontier.

Not that I am going to lose a lot of sleep over this. Some very bad things have happened, and Asvig seems to be in the thick of it.

I am getting worked up now just going over this all again, and that’s still not even all there is. On the way to Fynn’s, we received an anonymous threat. From a blind beggar, no less! How did he know we were passing by? There are only three possibilities I could think of: someone alerted him (say, by magic), he recognized our voices, or he picked up on a scent that was unique to us. The first two I couldn’t do anything about, but the third? I wiped everyone down with the same spell I use for Qatana. Everyone.

While I was doing that, Etayne confronted him. He was paid to deliver this little warning when “someone who smelled like cabbages” walked by. So that’s number three for the win. Turns out, Etayne had spent the bulk of the morning in the Bone Quarter within a stone’s throw of a cabbage cart. I am sure we noticed the smell at one point, but it’s cabbages, so who cares, right? Gods!

And then there were the crows. They followed us out of Kalsgard on the way here and showed no signs of giving up. I had finally had enough of it and suggested that we get rid of them. How were we supposed to raid Asvig’s farm with these harbingers flying about? Qatana was more than happy to oblige. She sent out a sound burst that blew a good number of them out of the trees and onto the ground, either stunned or dead. A few arrows were enough to scatter the rest. I hated that this was the answer, but I won’t deny that it was satisfying.

It’s getting dark now. We should be moving soon.

Character: Etayne

Etayne’s Journal Erastus 19

19 Erastus, Oathday (Continued)

We determined the Tentacled creature was an irregular Decapod. We also found a small room that had an alter with an opened egg. around the egg was some pulsating ooze, and some other unimportant things. I poked and prodded the ooze but nothing happened. I then took a sample for later. about this time Qatana ended up getting herself cursed. That was very intriguing.

We ventured back into to the Kitchen to our last unexplored door in there. The door was sealed due to water damage. The door was broken open to reveal a damp mold and fungus filled room prominent in the room were some purple fungi. I was tempted to go in and examine it, but something just did not feel right. I knew enough that it could shoot out some unhealthy spores and that we did not want to go in. As we closed the door I thought I saw something…all well.

We proceeded to go back up stairs to explore the last set of stairs down. As I got near the bottom of the stairs I heard Kali call out a name and some other noise. They said it was Ameiko’s Grandfather and that he pointed to a spot in the wall. Kali was playing with some disc like keys (where did they come from?) and it opened and closed an iron gate. In the part of the wall that grandfather pointed to rested 3 Tian Chests. The only chest that interested me was the one that held a box. This must be what we need to help Ameiko.

We went back to the cemetery and sent an message and inquiry on Ameiko’s condition. I was relieved to here that she hadn’t  gotten worse, but was hoping she was awake already. We were all quite weary and needed to rest. We will need to wait till the morning to see if we could discover the cure for her condition. As I lay trying to sleep with Ling curled up next to me, I am writing this and also amusing myself with thoughts of what I could do with Qatana’s Cursed Statue.

20 Erastus, Fireday

We returned to the caravan and set to work trying to revive Ameiko by opening the box. When the box was opened, everything around me seem to change. I started seeing things strange visions. One where odd fiendish creatures, carrying curious weapons, stormed out a forest and fell upon what seemed to be a Tian Village. Another depicted 2 friends by a well, and one changed, becoming larger and murdered the royal robed one. Another showed a young Tian man selling an important sword (the name Suishen comes to mind) to an Ulfen Man. The last depicted an unmistakable Ameiko rising as an Empress on a Jade Throne. At that moment I knew we were all apart of this as Scions (even Kelda…Blah). We need to find Suishen. This woke Ameiko up. I continued to check on Ameiko and making sure she got the things she needed to regain her health. We are on our way back to Riddleport.

…….

What day is it. I seem to have lost track of the time and day. I have been held up in the caravan Creating potion after potion. My companions seem to at times be concerned about my experimenting and concocting as they are concerned tht I will end up as the witch of the swamp… Please she was obviously dabbling in transmutations, and that really isn’t my thing. I prefer alchemy, potions, and herbal concoctions. Nothing to worry about.

It seems we are getting ready to leave again. I guess I should get out and stretch my legs a bit.

6 Arodus Moonday

We have been traveling for some days now We have just stopped at a bridge to camp for the night. I have been busy and forgot to write in my journal for several days. I had an opportunity to show Kelda my dislike of her and how she disrespected our group when we first met. At meal time a few days ago, I turned her meal putrid. The others were not amused. What is their problem. Well i won’t do it again as long as Qatana is cooking as she was hurt by it. I will have to come up with a better plan next time.

Another interesting thing to occur is that we have been followed by an over sized crow for a few days now. It has everyone on edge.

I also got to talk to Koya about her harrowing. It really is quite fasinating. I may consider it if I come across a set of cards myself, but I am still uncertain it is the path for me. I am sure there are other was to be able to predict the future.

Seems I have the first watch. Nothing ever seems to happen during these things, But man is Kali on edge. she wants to set up some sort of trap under the bridge. I respect Kali but man is she overreacting.

6 Arodus Follow up

Well Kali was kind of right. We were attacked on my watch, and I didn’t even hear them coming. Ling and I were the last to arrive at the battle front for we were on the other side of camp when it happened. I did get to help bring some Ulfen warriors day to a unfortunate end. I wanted to set the boat on fire, but the group thought it would bring to much attention to us. I figure we already have the attention, that is why we got attacked. I thought it would send a message to them not to mess with us. As I am the only one with this thought process I dropped the matter. I think I will rest now. Ling is already snug against my side.

Character: Olmas

Annals of the Order of the Dragon

as written by the cavalier, Olmas Lurecia, himself.

Oathday, 19 Erastus

The unusual (and hard to kill) deck-a-pod lay in pieces before us. I quickly examined the alcoves and sarchophagi, and found this seemed to the remains of various commanders at Brinewall. Was this our “secret behind two seals”? Were the seals the hidden doors, or perhaps a sarcophagus?

In any case, there was more cavern to explore. The deck-a-pod seems to have been carrying/wearing

[242] wand of scorching ray [30]
[243] circlet of +2 charisma

The caverns were lightly aglow with what Etayne exclaimed were phosphorescent spores. He giddily collected some.

Kali commented that deck-a-pods were normally not this big.

To the south we followed the cavern to a room with a flat table upon which sat a number of items, the most disgusting of which was a still pulsating leathery pouch from which goo was leaking. Etayne looked at it thoughtfully, and poked, discovering there was enough liquid associated with it yet that it was able to make a loud plooook sound.

Surrounding it, though, we found

[244] +1 light steel shield w/image of Brinewall on it. Later analysis
revealed it was magical +1 75% of the time, and ordinary 25% of
the time.
[245] +1 returning star knife
[246] a magical pearl which would allow a wizard to recast a spell he’d
cast earlier even if he’d not had time to relearn it
[247] Ring of the Ram [10 charges] – With the group’s permission,
I took possession of this one.
[248] a compass of sorts, silver w/gold accents. On command, can shine
per light spell. +2 on survival checks to avoid getting lost. It
also has room for an ioun stone which would then function as
expected for that type of stone.

There was also a pile of gold (later found to be 2620 pieces) as well as a pile of gems (later assessed to be worth about 1750 gp).

While counting and assessing the gold and gems, Qatana also came across

[249] darkwood + silver disk under a moon (faint transmutation). A
similar disk (with a sun) had been taken earlier. The matched
set was likely to be important at some point.
[250] stone statue of Paizuzu which grants the bearer +4 CH

Qatana was less interested in a +4 bonus and more interested in destroying anything of Paizuzu, so she took up the statue and made to dash it to the ground. But in an awkward movement, she drove it all the way to the ground and broke off it’s wings; having done so, it reappeared, whole, in her hand. As she moved away from the spot, she felt a great heaviness. The statue had been cursed, and seemed to burden her as much as a large heavy rock would.

Thus burdened, Qatana asked the group if anyone had remove curse. None did. I caught Sparna’s eye and it was clear we were both thinking the same thing – this might be less of a curse than one might think.

We explored the remainder of the passages and discovered Qatana tended to stay to the rear of the group and was almost always the last to enter a room. I believe Sparna actually grinned at me. Well I don’t recall the actual physical expression but I could feel the grin from across the room.

Returning to the kitchen, we started working on a door that had resisted opening earlier. It seemed not to be locked, so much as just stuck. Radella and I threw our bodies into it, and it sprung open. Once opened we discovered the smell was awful. This may have once been a laundry room, but it was now full of fungus or mildew. Water seemed to be running down the walls, the was a green mound w/purple mushrooms in the center of the room. Etayne commented that the purple mushrooms looked like some that are known to throw spores that …. We quickly decided there was nothing to be gained in exploring this room, and closed the door.

It was probably my imagination, but it seemed that the green mound w/purple mushrooms had started to move closer as we were closing the door.

Consulting the blueprints she’d snagged, Qatana remarked there was only one staircase we’d not yet explored. We crossed the castle to reach that staircase, and descended. An iron lattice, fitting into the ceiling and floor, blocked our advance. We noticed a pair of slight depressions in the wall, and in a flash had pulled out the two disks we’d discovered. They fit perfectly, and the portcullis lowered into the floor.

The dust before us swirled in an unfelt wind and then formed the not-quite-solid figure of a samurai warrior in a defensive posture. Some in the group recognized it. Kali was the first to say, hesitantly, “Rokuro?”

The figure paused and its posture changed. The shoulder slumped and it suddenly looked tired. “I know that name,” it said, in a voice that was both a whisper and a question. The sword pointed at a place on the wall. “Take this to my child. I’m no longer worthy.” And in a swirl, but again without any obvious wind, the figure evaporated.

Radella searched the area that the figure had indicated and did indeed find a secret alcove. Inside lay three darkwood boxes. We found box #1 was unlocked by Radella and found to contain 4267 gold Tien coins and two rings:

[252] ring of chameleon power
[253] ring of improved climbing

Chest #2 had seemed locked but yet seemed to open to Radella’s touch. It contained only one thing: another box (which radiated magic) but defied Radella’s attempts to open it.

Chest #3 also needed to be unlocked but yielded a variety of magic items.

[254] bracers of defense +1
[255] necklace of fireballs (1 5d6, 2 3d6)
[251] bag of holding [type 1]

Since Radella took the ring of improved climbing, I took her ring of climbing [123].

A full day, indeed. We went back to the cemetery, and asked Spivey: no, it turns out she couldn’t remove the curse from Qatana. Kali sent Nehali back to the caravan, and Nehali returned with a note stating that Ameiko still slept uneasily.

We slept only slightly more easily. We felt we had recovered important artifacts but were unsure of how they should be used. Tomorrow we would go back to the caravan.

Fireday, 20 Erastus

Upon returning to the caravan, we found the first order of business was introducing Spivey and Kelda. Then we went to see Ameiko, who was still asleep/unconscious. We laid her hand upon each of the chests and the mysterious box, but her touch evoked no change in either her or the objects. Then Kali figured out it was a puzzle box, and if you pushed there and pulled here, it would –

I had time to see there was a small stone statuette resting in the compartment she opened before there was a flash and –

There was an army of monsters, with glaring eyes, and tusks, wearing strange armor and wielding exotic weapons, emerging during a storm from a vast forest, then attacking a country I somehow knew to be Tian, and –

My head hurt, and –

There was a young royal stood with a friend by his side. Suddenly, the friend grows nearly three times in size and is wearing a suit of jade armor. The jade warrior draws a sword and kills his friend, then holds the bloody sword aloft in triumph, and –

My heart hurt, and –

There was a young Tian man selling a beautiful sword to an Ulfen man in exchange for a bag of gold. And –

My soul hurt, and –

There was Ameiko! waking from her deep sleep, but she was dressed in royal garb. She was within the arms of a jade throne.

And my body hurt, and –

The fog cleared and I was staring at the astonished faces of my companions, but then I felt like someone had tried to put an entire bucket of water into a single cup, and I was that cup, and –

I knew. Somehow I knew, and I knew that they knew.

I knew that the land that had been invaded was Minkai,

and I knew that the man I’d seen murdered by the warrior was Emperor Shigure of Minkai,

and although I had barely known Ameiko before we started this journey, I knew Ameiko Kaijitsu’s true family name was Amatatsu, and that that was royal blood,

and although I had no reason to because I’d never met him, I recognized the young Tian man selling the sword as Ameiko’s grandfather, Rokuro Kaijitsu,

and I knew that he was formerly Amatatsu Tsutoku,

and I knew he had sold the family’s sword Suishen to the Ulfen merchant Fynn Snaevald in the city of Kalsgard to finance his family’s flight from Minkai,

and I knew that Suishen is intelligent, and could tell us much more about the Amatatsu family if we were to find it,

and I knew –

I knew – Ameiko is the heir of her line.

And I knew all this like you know in a dream things that you have no right to know, but you do, as casually as you might draw a breath.

And with a blend of horror, fascination, and disbelief, I understood that I and all my companions were also now heirs to the throne, should Ameiko fail to reach it.

And I understood all that the Seal was capable of, and that others still sought it even today, even after all these tens – hundreds? – of years.

And … and … Ameiko awoke.

She too had had the visions and as overwhelming as this experience was to me, it had to be even moreso to her. It was her family and her heritage, just when she thought she’d understood it.

We were all a bit stunned for a moment by the amazing amount of information we’d absorbed.

A quick but intense discussion was had. Ameiko recovered quickly and the adventurer in her was quick to assess the situation and decide the right thing, for her, was to go reclaim that throne. Not that she had ever dreamed of being a princess, queen, or empress – in fact she commented she’d kill the first person who addressed her as “your Highness”. But given what she knew now of her heritage, she was confident of her path.

The rest, less so; hence, the discussion. It was fair and right that everybody have a chance to reassess their goals and desires in light of the flash flood of information that had just been pushed into our brains.

In the end, it was decided a few (Ameiko among them) needed to tie up some loose ends and/or make some arrangements for a trip that might take weeks or months and from which we might not return. But each and every one of our original party did commit to following Ameiko. Kelda offered no opinion; she’s a quiet type and perhaps she’s still looking forward to going home to the north.

The Seal was able to issue remove curse to Qatana and we decided to move on to the next largish town, which is Riddleport. From there, people could get teleported back to Sandpoint or Magnimar or wherever they wished to take care of whatever they needed to take care of.

Watching my companions, I’ve decided that I need to upgrade my weapon. I’ve been watching Ana using a great sword and admiring how it seemed adept at dispatching opponents more quickly. I like my great axe, but I have to be able to pull my weight, as it were, in defeating foes, and I need to use every advantage I can.

Starday, 28 Erastus

So while we paused in Riddleport, I acquired a masterwork great sword [400 gp] (I’d like to get it enchanted some day), as well as cold weather gear for both myself [16 gp] and Kasimir [32 gp]. As much gold as we have acquired, I still feel poor whenever I go to a shop that sells anything other than stone knives or apples. How do people afford some of this stuff??

Today we left Riddleport. We will have days between cities, again. Jol, I think, is the next.

Fireday, 3 Arodus

We will arrive late in the day. Supposedly this city is known for its formidable odor.

===

Um, yeah. It has an odor.

Starday, 4 Arodus

Relatively boring trip, except there is an unusually large black bird .. a raven? … that seems to be following us.

Now that we have this artifact-that-evil-things-scry-for, every bush looks menacing, every animal is a familiar, and every person is a potential instrument of death. But still, that raven looks odd.

Sunday, 5 Arodus

Okay, this is a little freaky. We just entered and exited a dark woods (in a single day) and the raven was waiting on the other side. Immediately after we left the forest, it flew off. Someone noticed it had a red feather or two and sure enough it did. Same one. Ominous.

Moonday, 6 Arodus

We’ve arrived at a crossroads late in the day, and decided that this was a good place to stop. Kali went on and on about how this was too exposed, but we’ll set guards. It’s fairly flat here and you can’t move an attack force by river noiselessly.

I admit that the raven is unnerving, but you can’t be jumping at shadows.

===

Well, yeah. Who sends 40 soldiers to attack a caravan of maybe 15 people at most?

While Kali is trying to emphasize we didn’t heed her warning, she’s missing the point that I was right too. We had guards, so we received advance notice because the guards (kelda, I think) did indeed detect the force approaching camp. And you couldn’t actually move that force noiselessly – we heard their boats approach. And the rivers did technically limit the attack quadrants, since they couldn’t fight effectively standing in water.

In any case, Kali was instrumental in the defeat of the forces. We faced about half of them, while Sandru, Ameiko, and the rest of the caravan faced the other half. Kali cast a spell which made the ground rough and uneven and sharp; simply walking it on it caused them to injure their feet. Ivan field-tested that necklace of fireballs, to good effect. Qatana used her sonic burst. These area effect spells helped start the invaders bleeding before they ever got close to us, making them easier to kill once they did.

Unfortunately, one thing I had not considered is that everyone who was on guard was also not in armor – including myself. This made me a bit more vulnerable than I wished. There is something called “sleep armor” that I may have to look into.

But they are dead. No clue who sent them, other than they all wore golden armbands with an engraved lion head on them.

After a brief discussion we decided that although boats and oars probably had value, there was more value in having the source of the attack wonder what happened than in letting them know they failed by selling the boat and oars on the open market.

And back to sleep.

Character: Qatana

Qatana’s journal entries for Erastus 19 through Arodus 7

Oathday, Erastus 19, 4712 evening
Brinewall Cemetery

The bloated flying tentacled thing (which Kali pronounced to be a decapod, although she had never heard of one so large nor capable of casting spells) was dead and laying on the cavern floor some forty feet below. I cast Featherfall on myself, Radella and Ivan and jumped and floated gently down… except that Ivan didn’t jump: for some reason he waited his turn to climb down the ropes with the others.

Detect Magic revealed that the decapod had a couple of useful items, which we liberated for our cause.

[242] wand of Scorching Ray [30 charges] (Radella)
[243] circlet of +3 charisma [competence] (Radella)

The cavern continued on north and south, with a fork to the south, and so we went that way first. The south eastern fork ended in a roundish chamber with a flat rock in the center. Loot had been heaped upon the surface of the rock, and next to the pile of goods was a sticky, leathery egg sack.

I guess this is what the decapod hatched from,” Kali volunteered, while Etayne took a sample of the goo. Gross.

The more practical items included:

[244] +1 light steel shield [fortification] with an image of Brinewall Castle
[245] +1 returning start knife (Ivan)
[246] pearl of power [recast 1st level spell] (Kali)
[247] Ring of the Ram [10 charges] (Olmas)
[248] way-finder: silver compass. On commands shines as Light spell.
+2 Survival check to avoid getting lost.
has an empty slot for an ioun stone (Anna)
2,620 gp of coins
1,750 gp of gems

While moving about gems and coins for evaluation and counting, I found two other objects.

[249] dark-wood and silver disk with an image of Brinewall beneath the moon
[250] Statue of Pazuzu: fills owner with confidence and grants a +4 bonus to Charisma [enhancement]

Magic or not, the vile statue needed to be destroyed, and so I picked it up with the intent to smash it against the rock. But it was surprisingly heavy, and took an unexpected amount of effort to lift and strike against the stone. And after the wings had broken off and I had dropped the idol, it suddenly reappeared fully intact in my hand.

I had read about cursed items and now I had one for my very own. In addition to its unnatural heaviness, moving while holding the damned thing was like trying to walk or run through water. Clearly this was going to slow exploration of the castle, but fortunately we were nearing the end of our search.

Oddly enough I noticed that Sparna seemed more cheerful than usual, although I failed to fathom why. Our dwarf is a plucky fellow, and a deft hand for whichever weapon he turns his hand to, but he has a facial tick, where one of his eyes rolls upward at random moments. I’d offer to try and heal him, but he can be as prickly as a cactus, and so it seems best to wait for him to ask for aid.

We had taken a similar dark-wood disk of Brinewall in the sun light from Kikonu’s body, and concluded these were related and required to get past the “two seals” from Ameiko’s ramblings.

We continued to explore and found that the other side of the southern fork dead ended in a secret door to the prison area, and that the northern end led to a cave opening in the woods to the northeast of the castle.

We returned to the kitchen complex and after forcing open a stuck door found the castle’s laundry area covered by a thick blanket of mould and fungal growths. A large mushroom was at the center of the room, which we found disturbing enough to close and lock the door.

And that was it for the cellars of the castle. I pulled out the castle blue prints and pointed to the one set of stairs heading down from the main level that we had not yet found in our subterranean wanderings. We climbed back up to the main level, and hastened (which means I was at the rear of the party, in my sluggish state) to the other stairs.

These curved down and around until an iron portcullis blocked the way. Radella was at the front, and found a pair of circular indentations in the walls: one with a carved pattern of the sun and the other with the moon. She and Kali inserted the matching dark-wood disks, and the portcullis lowered into the floor. We passed downward to a chamber with two large, but empty, vaults to the south.

The dust on the floor swirled around and assumed the form of a Tien man who moaned menacingly.

I recalled Ameiko’s words about the three vaults beyond the two seals, and that her grandfather was waiting, but had forgotten who he was.

Apparently Kali remembered this too, and called out, “Rakuro, is that you?”

The ghostly form shuttered and rasped, “I know that name. False name! You, take the seal from here. Take it to my daughter. I can no longer guard it.” He then pointed at the eastern wall with his sword, and vanished.

Radella searched the wall and found a secret door, which opened onto a hidden vault. Within were three locked dark-wood chests.

Radella unlocked the first chest which contained Tien coins and rings.

4,267 gp (total value of contents)

The middle box mysteriously opened on its own (Radella swears it had been locked like the others), and inside it was a small lacquered cubic box which glowed brightly with magic.

The final box contained valuable (and useful) magic items.

[251] bag of holding [type 1] (Sparna)
[252] ring of Chameleon Power: grants free Action, +10 to stealth,
wearer as a standard action can cast Disguise Self (Radella)
[253] +10 ring of climbing (Radella)
[254] +1 bracers of armor (Kali)
[255] necklace of Fireballs [5D6, 3D6, 3D6] (Ivan)

We returned to the cemetery, where Spivey sadly stated she had no way of removing the Pazuzu idol’s curse upon me. Kali used Nihali to exchange messages with the caravan, and thus we found that Ameiko still slept.

Fireday, Erastus 20, 4712 night
Road to Riddleport

We arose early this morning and began the slow and plodding trek back to the caravan (Spivey came along). There we found Ameiko still unconscious, and so Kali pulled forth the Tien box , but there was no obvious way to open it. Looking at it more closely, I realized I had seen something similar way back on one of my family’s trading trips: it was a puzzle box, where you had to move a set of sliding panels into the right position in the right order for it to open.

With that hint and a little time Kali was able to puzzle open the box, and that was when things went bat-shit crazy.

A small carved figure of a dragon was sitting on a silk cushion within. It turned its head and gazed up into my eyes as reality twisted and warped around each of us, and we were shown a series of visions as they unfolded, all relating to Ameiko’s family, and revealing that she was the soul surviving member of the Minkai royal family.

Apparently there was some sort of coup d’État in the Minkai kingdom, and Ameiko’s grand father, Rakuro, escaped with his family and a handful of household heirlooms. He changed his name and assumed a mundane occupation with a fabricated history. His intent was to lay low and hide, but pass on the family history to his children, and they to theirs, and so on until the family could return.

But something went rather much wrong, and Rakuro died before he could pass on the family history to his son. A letter was sent, but as we found earlier, never delivered.

Oh yes, by some magical jiggery pokery all of us were now scions of Minkai, meaning if something awful happens to Ameiko, then we are next in line to assume the royal throne. Oh, goody.

When the visions ended we found that each of us had experienced them, and that we now understood the true nature of the little dragon: it was the Minkai Royal Seal. Its primary function was to ensure the continuity of the proper Minkai royal line.

The Seal possesses 5 charges each day, and with them it can perform the following:

  • Cure Serious Wounds [1 charge]
  • Remove Disease [1 charge]
  • Restoration [1 charge]
  • Remove Curse [1 charge]
  • Heal [5 charges]
  • Resurrection [5 charges and the box must recharge for 1 month]

The box itself served to hide the magical aura of the Seal, which was so powerful that if anyone anywhere in the world were scrying for it, they would find it.

The good news is that Ameiko woke up! She too had seen the visions, and given what she already knew about Tien and Minkai, she realized that she needed to return to her ancestral home and claim the throne.

I was ready to leave then and there, but some of the others, Ameiko included, felt the need to return to Sandpoint or Magnimar to see to their business holdings or other personal issues. And so we were to return to Riddleport first, and then regather and set forth northward. As Kali explained, the fastest route was on land, over the frozen wastelands of the Crown of the World.

The other good news is that the Seal removed the curse, and the blasphemous statue of Pazuzu is sitting in a chest in a wagon until it can be safely destroyed.

The bad news is that more than likely someone is employed to scry for Seal full time, and we had effectively just set off a beacon saying, “Come and get us, here we are!” This is going to make using the seal difficult because any time we take it from its warding box we will broadcast our location.

We all agreed that we needed to leave at once, and the restoration of Brinewall had to be left to others — perhaps Sandpoint or Magnimar would want a northern outpost.

Kelda seemed nonplussed by all of this. She too had seen the visions, but what she thought or felt about all of it she did not say. Maybe she is used to this sort of thing and is already a scion for half a dozen royal houses. Our trek north will take us to her home, and so Ivan and I can fulfil our promises to return with her.

Wealday, Erastus 25, 4712 evening
Riddleport

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After a couple of days of hanging around the caravan encampment just outside of Riddleport I needed a change of scenery, and so I wandered into the city on my own.

The Velashu river had carved its way through towering bluffs of rock, scaling up to the highlands and mountains beyond, creating a large natural harbour. The city itself is nestled upon the shores of the river. Thousands of years ago, during the time of ancient Thassilon, a great arc was erected over the mouth of the harbor, carved with mysterious runes, the meaning of which has been lost to time. From this enigma Riddleport has taken its name.

Despite the rugged surrounding terrain, the city is mostly level and gently rises northward along the course of the river. Like most cities of any size, Riddleport is divided into districts, each with its own purpose and flavour (or aroma). I spent time in each, following where my feet or fancy led.

By mid day I had reached the River district, and found myself caught up in a small disturbance.

There was the sound of breaking pottery — not dropped, but forcefully hurled against a wall — followed by shouting. “Farrol, you idiot, you put green wood in the kiln, and now the entire lot has been ruined!”

Curious, I made my way into a courtyard sandwiched between two buildings. Against the back wall was a large oven, and at first I thought this might be an outdoor bakery, but there was no accompanying smell of baked goods. Instead there were racks of pottery in different phases of completion. One rack had recently been removed from the kiln, and standing next to it was a giant of a man, holding a glazed bowl in one hand while shaking his other fist at a tall lanky boy cringing behind a stack of fire wood. Thick black tufts of hair sprouted out from his eyebrows, ears and nose, and the same thick wooly growth covered the top of head and indeed most of his face. He smelled of earth and fire.

“I’ve never seen pottery made before!” Did I say that out loud? I had meant to just quietly watch, but my enthusiasm got the better of me.

“Well you’re not likely to today, missy, because this imbecile put green wood into the kiln and the smoke and steam has discoloured the glazing.” He gestured at the rack of cooling bowls, plates and mugs before him, and I could see that they were unusually lurid shades of green and red, with thick smudges of black creeping around the edges.

“Really? I’ll buy them! A thought suddenly occurred to me. “In fact, if you can glaze them one more time with another image overlay I’ll pay full price.” I quickly sketched out the grinning skull of Groetus in the dirt I waved the potter over.

GroetusSHe recoiled slightly at the image, but seeing his discomfort, I explained, “This is Groetus, the god of the end of times. He brings the promise, nay the certainty of the end of all sufferings. And while none knows when the world will end, its demise is inevitable, and so it is that Groetus brings hope and comfort to the world.”

The potter still seemed hesitant, but when I showed him my coin his demeanour changed. “Welcome, friend, I am Gerrould the potter, and I am at your service.” Together he and I quickly painted Groetus’ image onto each of the vessels, while the reluctant Farrol stoked the kiln with dry fuel. The rack was slid into the oven and the thick door bolted shut. “And now we wait,” said Gerrould.

“Have you ever tried to use steam and smoke to create a design?” I asked while we waited. “Looking at the results of Farrol’s mistake you can see that the presence of smoke and steam left their mark on the pottery. You could use that to create easily designs.”

“Don’t be daft,”, he admonished, “when people order designs on their earthenware I hire an artist to paint them in the glaze.”

“Right,” I replied, “and how much do you have to pay the artist?”

His eyes grew wide and round and I told him to wait. I had seen a flower merchant while wandering the city, and hastening there I found just what I was looking for: the intricate lacy fronds from a fern known locally as Goblin Fingers. I bought all they had and returned to the the hairy potter.

We spent the rest of the day experimenting with the fronds and bits and pieces of green-ware, while the hapless Farrol frantically worked the smaller kiln’s bellows (the large kiln’s bellows were powered by the nearby river). It was nearing midnight when we hit upon a successful combination that perfectly yielded the pattern of the Goblins Fingers on a plate shard in a lovely iridescent emerald green, with wispy tendrils of smoke along its edges.

I left the potter with a special order to recreate the same pattern and colour on a vase and a fine dinner set for four, which he promised would be ready by the end of the day.

Oathday, Erastus 26, 4712 evening
Riddleport

I returned to Gerrould’s before noon to pick up the Groetus crockery we had completed the day before. I also borrowed Farrol to cart the lot over to a nearby tavern, where I had paid a earlier visit.

Farrol dished out soup while I poured beer. Within an hour I had nearly five dozen souls gathered about eagerly eating soup, drinking beer, and learning about the mercy of Groetus and the impending end of the world. I watched as the crowd slowly dispersed, and noted with pride how only some of them cast their bowls and mugs into the gutter as they left.

We returned to Gerrould and I took the vase and dinner set back to the caravan, where I left it with Shalelu’s things along with a note.

fernvase1SHi Shalelu,

I am glad to have you safely back and hope your trip to Sandpoint went well. I met a potter in town while you were away and together we invented a new way to glaze pottery. I chose this design and colour for you, and hope you enjoy the set.

– Qatana

Starday, Erastus 28, 4712 night
The Northern Road

We left Riddleport by early morning and began retracing our way back to Brinewall. According to Kali our next un-abandoned town is Jol, almost a week away.

Ameiko and I have been having discussions about who should be cooking for the caravan.

Toilday, Erastus 31, 4712 night
The Northern Road, Past Brinewall

We passed Brinewall today, and are now travelling through lands heretofore unseen by us. Wildlife abounds, and some large fierce looking creatures shadowed us for a little while. But we are a large and well equipped group and nothing dared attack us.

Fireday, Arodus 3, 4712 night
Jol

We arrived at Jol late in the day, but we smelled it long before we arrived. But for the odor it would be a pleasant enough place. We traded our goods brought from Riddleport and picked up more for our next stop.

Starday, Arodus 4, 4712 night
The Northern Road, On the Way to Solskin

We left Jol and its raucous flocks of sea birds and ravens behind and hit the road. But not long after Nihali flew back to Kali with word of an enormous raven that appeared to be shadowing our movement. We each casually kept an eye on it, noting the odd red feather that tipped one of its wings.

Koya thought it was a bad omen, and pronounced, “There is evil stalking us.” Well, yes, I think we all figured that out for ourselves.

Sunday, Arodus 5, 4712 night
The Northern Road, Past Losthome

We quickly made our way through a dark forest (said to be inhabited by the dangerous fe, and there at the far side, sitting upon the gnarled and twisted remains of a dead tree was the large raven. It gave a tremendous croak before launching itself skyward. This is bad.

We consulted Koya again, and she agreed to perform a “harrowing”, which involved her pulling cards from a deck and interpreting the combination. We gathered around as she flipped over each of the cards, and pronounced that Kali would have heightened abilities during our next encounter with the raven.

Later we crossed the bridge across the Thundering River to Losthome and traded goods before crossing back to the northern road and moving on.

Moonday, Arodus 6, 4712 night
The Northern Road, Crossroad to Kalsgard

Before sunset we arrived at the confluence of the Thundering and Rimeflow rivers, where where the main road from the west crossed a bridge and met up with the northern road, which continued on eastward to the city of Kalsgard.

We set up camp on the near shore, and Kelda and I shared the first watch together. After darkness had descended and the river mists were rising to engulf the camp I head a sharp hiss from Kelda. There, perched on a bridge post was our raven, which promptly flew off.

At that same moment I heard the sound of an oar in a lock, and my first thought was, “Damn, Kali was right, and I’ll never hear the end of it.” Earlier that day Kali had expressed concern that the river provided an ideal location from which foes could launch an attack, which I had dismissed. I quickly woke my comrades and the rest of the caravan crew.

We waited until they were close (it was too dark to do otherwise) and launched our attacks. Ivan lobbed a fireball into their midst, and then Kali used a spell to turn all of the ground beneath their feet into a plain of sharp rocky shards.

These actions thinned the incoming horde a significantly, and slowed down their advance such that we could finish them off singly or in pairs as they slowly escaped from the rocks. Before long the attackers had all been slain.

During the skirmish our foes had been singing or chanting, which my companions identified as Ulfen battle cries. Each of them wore a golden arm band with an engraved lion’s head. We gathered up their equipment (mostly chain shirts) into the caravan and went down to the river.

A long boat had been tied to the bridge, and after dumping the Ulfen bodies into the water, we pulled the boat to the middle of the river and scuttled her.

The caravan is quiet once again and my watch is about to end.